Beispiel #1
0
 void OnTriggerEnter(Collider col)
 {
     if (col.tag == "Boat") {
         boatCont = col.GetComponent<boatControls>();
         boatCont.OnCloud(true);
         onCloud = true;
         cloudCont.enabled = true;
         boat = col.transform;
         wanderScript.enabled=false;
     }
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     player = GameObject.Find ("Player").transform;
     controls = GetComponent<boatControls> ();
 }