/// <summary> /// /// </summary> void Awake() { MiniMap = transform.root.GetComponentInChildren <bl_MiniMap>(); direction = Vector2.zero; touched = false; cursorIcon = MiniMap.DragCursorIcon; }
/// <summary> /// /// </summary> public void Setup(bl_MiniMap minimap) { m_Transform = transform; m_Minimap = minimap; //Get Position reference from world space rect. Vector3 pos = minimap.WorldSpace.position; //Get Size reference from world space rect. Vector3 size = minimap.WorldSpace.sizeDelta; //Set to camera culling only MiniMap Layer. minimap.MinimapCamera.cullingMask = 1 << minimap.MiniMapLayer; //Set position m_Transform.localPosition = pos; //Set Correct size. m_Transform.localScale = (new Vector3(size.x, 10, size.y) / 10); //Apply material with map texture. PlaneRender.material = CreateMaterial(); worldPosition = minimap.WorldSpace.position; //Apply MiniMap Layer mapPlane.layer = minimap.MiniMapLayer; gridPlane.layer = minimap.MiniMapLayer; gameObject.hideFlags = HideFlags.HideInHierarchy; mapPlane.SetActive(minimap.m_Type == bl_MiniMap.RenderType.Picture); gridPlane.SetActive(minimap.ShowAreaGrid); if (minimap.ShowAreaGrid) { gridPlane.GetComponent <Renderer>().material.SetTextureScale("_MainTex", Vector2.one * minimap.AreasSize); } Invoke(nameof(DelayPositionInvoke), 1); }
/// <summary> /// Get all required component in start /// </summary> void Start() { MiniMap = bl_MiniMapUtils.GetMiniMap(); if (MiniMap != null) { CreateIcon(); MiniMap.RegisterItem(this); } //else { Debug.Log("You need a MiniMap in scene for use MiniMap Items."); } }
void CheckLayer(bl_MiniMap script) { string layer = LayerMask.LayerToName(script.MiniMapLayer); if (string.IsNullOrEmpty(layer)) { CreateLayer("MiniMap"); int layerID = LayerMask.NameToLayer("MiniMap"); script.MiniMapLayer = layerID; } }
/// <summary> /// Get all requiered component in start /// </summary> void Start() { MiniMap = bl_MiniMapUtils.GetMiniMap(); if (bl_MiniMap.MapUIRoot != null) { CreateIcon(); } else { Debug.Log("You need a MiniMap in scene for use MiniMap Items."); } }
/// <summary> /// /// </summary> void Start() { MiniMap = GetComponent <bl_MiniMap>(); if (Target == null) { Target = MiniMap.Target; } if (!CompassRoot.gameObject.activeSelf) { this.enabled = false; } }
public override void OnInspectorGUI() { bl_MiniMap script = (bl_MiniMap)target; bool allowSceneObjects = !EditorUtility.IsPersistent(target); serializedObject.Update(); EditorGUI.BeginChangeCheck(); CheckLayer(script); EditorGUILayout.Space(); EditorGUILayout.BeginVertical("window"); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("General Settings", EditorStyles.toolbarPopup)) { ShowGeneral = !ShowGeneral; GeneralAnim.target = ShowGeneral; } if (EditorGUILayout.BeginFadeGroup(GeneralAnim.faded)) { script.m_Target = EditorGUILayout.ObjectField("Target", script.m_Target, typeof(GameObject), allowSceneObjects) as GameObject; script.LevelName = EditorGUILayout.TextField("Level Name", script.LevelName); script.MiniMapLayer = EditorGUILayout.LayerField("MiniMap Layer", script.MiniMapLayer); script.ToogleKey = (KeyCode)EditorGUILayout.EnumPopup("Mode Toggle Key", script.ToogleKey); script.m_Type = (bl_MiniMap.RenderType)EditorGUILayout.EnumPopup("Render Mode", script.m_Type); script.m_Mode = (bl_MiniMap.RenderMode)EditorGUILayout.EnumPopup("Draw Mode", script.m_Mode); if (script.m_Mode == bl_MiniMap.RenderMode.Mode2D) { script.Ortographic2D = EditorGUILayout.ToggleLeft("Orthographic", script.Ortographic2D, EditorStyles.toolbarButton); } script.m_MapType = (bl_MiniMap.MapType)EditorGUILayout.EnumPopup("Map Mode", script.m_MapType); if (script.m_Type == bl_MiniMap.RenderType.Picture) { script.MapTexture = EditorGUILayout.ObjectField("Map Texture", script.MapTexture, typeof(Texture), allowSceneObjects) as Texture; if (script.WorldSpace != null) { GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Take ScreenShot", EditorStyles.toolbarButton, GUILayout.Width(100))) { SetupScreenShot(); } GUILayout.Space(5); if (GUILayout.Button("Set Bounds", EditorStyles.toolbarButton, GUILayout.Width(75))) { Selection.activeTransform = script.WorldSpace; EditorGUIUtility.PingObject(script.WorldSpace); } GUILayout.EndHorizontal(); } } script.isMobile = EditorGUILayout.ToggleLeft("isMobile", script.isMobile, EditorStyles.toolbarButton); script.UpdateRate = EditorGUILayout.IntSlider("Update Rate", script.UpdateRate, 1, 10); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Zoom Settings", EditorStyles.toolbarPopup)) { ShowZoom = !ShowZoom; ZoomAnim.target = ShowZoom; } if (EditorGUILayout.BeginFadeGroup(ZoomAnim.faded)) { script.DefaultHeight = EditorGUILayout.Slider("Default Zoom", script.DefaultHeight, script.MinZoom, script.MaxZoom); EditorGUILayout.LabelField("Zoom MinMax", EditorStyles.label); EditorGUILayout.BeginHorizontal(); GUILayout.Label(script.MinZoom.ToString("F2"), EditorStyles.toolbarButton); EditorGUILayout.MinMaxSlider(ref script.MinZoom, ref script.MaxZoom, 1, 200); GUILayout.Label(script.MaxZoom.ToString("F2"), EditorStyles.toolbarButton); EditorGUILayout.EndHorizontal(); script.scrollSensitivity = EditorGUILayout.IntSlider("Zoom Scroll Sensitivity", script.scrollSensitivity, 1, 10); script.IconMultiplier = EditorGUILayout.Slider("Icon Size Multiplier", script.IconMultiplier, 0.05f, 2); script.LerpHeight = EditorGUILayout.Slider("Zoom Speed", script.LerpHeight, 1, 20); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Position Settings", EditorStyles.toolbarPopup)) { ShowPosition = !ShowPosition; PositionAnim.target = ShowPosition; } if (EditorGUILayout.BeginFadeGroup(PositionAnim.faded)) { script.FullMapPosition = EditorGUILayout.Vector3Field("FullScreen Map Position", script.FullMapPosition); if (script.m_Mode == bl_MiniMap.RenderMode.Mode3D) { script.FullMapRotation = EditorGUILayout.Vector3Field("FullScreen Map Rotation", script.FullMapRotation); } script.FullMapSize = EditorGUILayout.Vector3Field("FullScreen Map Size", script.FullMapSize); } if (ShowPosition) { if (GUILayout.Button("Catch Position", EditorStyles.toolbarButton)) { script.GetFullMapSize(); } } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Rotation Settings", EditorStyles.toolbarPopup)) { ShowRotation = !ShowRotation; RotationAnim.target = ShowRotation; } if (EditorGUILayout.BeginFadeGroup(RotationAnim.faded)) { script.useCompassRotation = EditorGUILayout.ToggleLeft("Circle Mode", script.useCompassRotation, EditorStyles.toolbarButton); if (script.useCompassRotation) { script.CompassSize = EditorGUILayout.Slider("Circle Size", script.CompassSize, 25, 500); } script.DynamicRotation = EditorGUILayout.ToggleLeft("Rotate with player", script.DynamicRotation, EditorStyles.toolbarButton); script.RotationAlwaysFront = EditorGUILayout.ToggleLeft("Always in Front", script.RotationAlwaysFront, EditorStyles.toolbarButton); script.SmoothRotation = EditorGUILayout.ToggleLeft("Smooth Rotation", script.SmoothRotation, EditorStyles.toolbarButton); if (script.SmoothRotation) { script.LerpRotation = EditorGUILayout.Slider("Rotation Lerp", script.LerpRotation, 1, 20); } } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Grip Settings", EditorStyles.toolbarPopup)) { ShowGrip = !ShowGrip; GripAnim.target = ShowGrip; } if (EditorGUILayout.BeginFadeGroup(GripAnim.faded)) { script.ShowAreaGrid = EditorGUILayout.ToggleLeft("Show Grip", script.ShowAreaGrid, EditorStyles.toolbarButton); if (script.ShowAreaGrid) { script.AreasSize = EditorGUILayout.Slider("Row Grip Size", script.AreasSize, 1, 25); } } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Map Pointers Settings", EditorStyles.toolbarPopup)) { ShowMarks = !ShowMarks; MarksAnim.target = ShowMarks; } if (EditorGUILayout.BeginFadeGroup(MarksAnim.faded)) { script.AllowMapMarks = EditorGUILayout.ToggleLeft("Allow Map Pointers Grip", script.AllowMapMarks, EditorStyles.toolbarButton); if (script.AllowMapMarks) { script.AllowMultipleMarks = EditorGUILayout.ToggleLeft("Allow multiples marks", script.AllowMultipleMarks, EditorStyles.toolbarButton); script.MapPointerPrefab = EditorGUILayout.ObjectField("Pointer Prefab", script.MapPointerPrefab, typeof(GameObject), allowSceneObjects) as GameObject; } } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Drag Settings", EditorStyles.toolbarPopup)) { ShowDrag = !ShowDrag; DragAnim.target = ShowDrag; } if (EditorGUILayout.BeginFadeGroup(DragAnim.faded)) { script.CanDragMiniMap = EditorGUILayout.ToggleLeft("Active Drag MiniMap", script.CanDragMiniMap, EditorStyles.toolbarButton); if (script.CanDragMiniMap) { script.DragOnlyOnFullScreen = EditorGUILayout.ToggleLeft("Only on full screen", script.DragOnlyOnFullScreen, EditorStyles.toolbarButton); script.ResetOffSetOnChange = EditorGUILayout.ToggleLeft("Auto reset position", script.ResetOffSetOnChange, EditorStyles.toolbarButton); EditorGUILayout.BeginHorizontal(); Vector2 v = script.DragMovementSpeed; v.x = EditorGUILayout.Slider("Horizontal Speed", v.x, 0.01f, 30); v.y = EditorGUILayout.Slider("Vertical Speed", v.y, 0.01f, 30); script.DragMovementSpeed = v; EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); Vector2 v2 = script.MaxOffSetPosition; v2.x = EditorGUILayout.Slider("MinMax Horizontal", v2.x, 1, 2000); v2.y = EditorGUILayout.Slider("MinMax Vertical", v2.y, 1, 2000); script.MaxOffSetPosition = v2; EditorGUILayout.EndHorizontal(); script.DragCursorIcon = EditorGUILayout.ObjectField("Drag cursor image", script.DragCursorIcon, typeof(Texture2D), allowSceneObjects) as Texture2D; EditorGUILayout.BeginHorizontal(); Vector2 v3 = script.HotSpot; v3.x = EditorGUILayout.Slider("Cursor X offset", v3.x, 0.01f, 10); v3.y = EditorGUILayout.Slider("Cursor Y offset", v3.y, 0.01f, 10); script.HotSpot = v3; EditorGUILayout.EndHorizontal(); } } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Animations Settings", EditorStyles.toolbarPopup)) { ShowAnimation = !ShowAnimation; AnimationsAnim.target = ShowAnimation; } if (EditorGUILayout.BeginFadeGroup(AnimationsAnim.faded)) { script.ShowLevelName = EditorGUILayout.ToggleLeft("Show Level Name", script.ShowLevelName, EditorStyles.toolbarButton); script.ShowPanelInfo = EditorGUILayout.ToggleLeft("Show Panel Info", script.ShowPanelInfo, EditorStyles.toolbarButton); script.FadeOnFullScreen = EditorGUILayout.ToggleLeft("Fade on full screen", script.FadeOnFullScreen, EditorStyles.toolbarButton); script.LerpTransition = EditorGUILayout.Slider("Full screen transition speed", script.LerpTransition, 1, 20); script.HitEffectSpeed = EditorGUILayout.Slider("Damage effect speed", script.HitEffectSpeed, 0.1f, 5); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("Render Settings", EditorStyles.toolbarPopup)) { ShowRender = !ShowRender; RenderAnim.target = ShowRender; } if (EditorGUILayout.BeginFadeGroup(RenderAnim.faded)) { script.PlayerIconSprite = EditorGUILayout.ObjectField("Player Icon", script.PlayerIconSprite, typeof(Sprite), false) as Sprite; script.playerColor = EditorGUILayout.ColorField("Player Color", script.playerColor); script.MiniMapOpacity = EditorGUILayout.Slider("MiniMap Opacity", script.MiniMapOpacity, 0, 1); script.buttonsDisplay = (MiniMapButtonsDisplay)EditorGUILayout.EnumPopup("Buttons Display", script.buttonsDisplay, EditorStyles.toolbarPopup); if (!script.isMobile) { GUILayout.Space(2); script.TintColor = EditorGUILayout.ColorField("Tint Color", script.TintColor); script.SpecularColor = EditorGUILayout.ColorField("Specular Color", script.SpecularColor); script.EmessiveColor = EditorGUILayout.ColorField("Emission Color", script.EmessiveColor); script.EmissionAmount = EditorGUILayout.Slider("Emission Amount", script.EmissionAmount, 0.1f, 5); } } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); if (GUILayout.Button("References", EditorStyles.toolbarPopup)) { ShowReferences = !ShowReferences; ReferencesAnim.target = ShowReferences; } if (EditorGUILayout.BeginFadeGroup(ReferencesAnim.faded)) { script.MinimapCamera = EditorGUILayout.ObjectField("Mini Map Camera", script.MinimapCamera, typeof(Camera), allowSceneObjects) as Camera; script.BottonAnimator = EditorGUILayout.ObjectField("Bottom Animator", script.BottonAnimator, typeof(Animator), allowSceneObjects) as Animator; script.PanelInfoAnimator = EditorGUILayout.ObjectField("Panel Animator", script.PanelInfoAnimator, typeof(Animator), allowSceneObjects) as Animator; script.HitEffectAnimator = EditorGUILayout.ObjectField("Damage Animator", script.HitEffectAnimator, typeof(Animator), allowSceneObjects) as Animator; script.buttonsRoot = EditorGUILayout.ObjectField("Buttons Root", script.buttonsRoot, typeof(GameObject), allowSceneObjects) as GameObject; script.HoofdPuntPrefab = EditorGUILayout.ObjectField("Hoof Punt", script.HoofdPuntPrefab, typeof(GameObject), allowSceneObjects) as GameObject; script.ItemPrefabSimple = EditorGUILayout.ObjectField("Icon Simple Prefab", script.ItemPrefabSimple, typeof(GameObject), allowSceneObjects) as GameObject; script.RootAlpha = EditorGUILayout.ObjectField("Root Alpha", script.RootAlpha, typeof(CanvasGroup), allowSceneObjects) as CanvasGroup; script.WorldSpace = EditorGUILayout.ObjectField("Map Bounds Reference", script.WorldSpace, typeof(RectTransform), allowSceneObjects) as RectTransform; script.m_Canvas = EditorGUILayout.ObjectField("Canvas", script.m_Canvas, typeof(Canvas), allowSceneObjects) as Canvas; script.MiniMapUIRoot = EditorGUILayout.ObjectField("UI Root", script.MiniMapUIRoot, typeof(RectTransform), allowSceneObjects) as RectTransform; script.IconsParent = EditorGUILayout.ObjectField("Icons Parent", script.IconsParent, typeof(RectTransform), allowSceneObjects) as RectTransform; script.PlayerIcon = EditorGUILayout.ObjectField("Player Icon", script.PlayerIcon, typeof(Image), allowSceneObjects) as Image; } EditorGUILayout.EndFadeGroup(); EditorGUILayout.EndVertical(); EditorGUILayout.EndVertical(); if (EditorGUI.EndChangeCheck()) { serializedObject.ApplyModifiedProperties(); EditorUtility.SetDirty(target); if (script.RootAlpha != null) { script.RootAlpha.alpha = script.MiniMapOpacity; } } }
/// <summary> /// /// </summary> void Awake() { Area = GetComponent <RectTransform>(); MiniMap = transform.root.GetComponentInChildren <bl_MiniMap>(); }
public void SetMiniMap(bl_MiniMap mm) { miniMap = mm; CenterBounds(); }
void Start() { exampler = GetComponent <bl_MMExampleManager>(); MiniMap = exampler.GetActiveMiniMap; }