Beispiel #1
0
	// Use this for initialization
	void Awake ()
	{
		if (instance == null)
			instance = this;
		else if (instance != this)
			Destroy (gameObject);
	}
Beispiel #2
0
 // Use this for initialization
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }