// Default contructor that set entity to field
 public aspnet_PathsModel(aspnet_Paths aspnet_paths)
 {
     this._aspnet___paths       = aspnet_paths;
     this._application_id       = aspnet_paths.ApplicationId;
     this._path_id              = aspnet_paths.PathId;
     this._path                 = aspnet_paths.Path;
     this._lowered_path         = aspnet_paths.LoweredPath;
     this._originalaspnet_Paths = aspnet_paths.DeepClone();
 }
Beispiel #2
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 /// <summary>
 /// There are no comments for aspnet_Paths in the schema.
 /// </summary>
 public void AddToaspnet_Paths(aspnet_Paths aspnet_Paths)
 {
     base.AddObject("aspnet_Paths", aspnet_Paths);
 }
Beispiel #3
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 /// <summary>
 /// Create a new aspnet_Paths object.
 /// </summary>
 /// <param name="pathId">Initial value of PathId.</param>
 /// <param name="path">Initial value of Path.</param>
 /// <param name="loweredPath">Initial value of LoweredPath.</param>
 public static aspnet_Paths Createaspnet_Paths(global::System.Guid pathId, string path, string loweredPath)
 {
     aspnet_Paths aspnet_Paths = new aspnet_Paths();
     aspnet_Paths.PathId = pathId;
     aspnet_Paths.Path = path;
     aspnet_Paths.LoweredPath = loweredPath;
     return aspnet_Paths;
 }
 // Update a existed aspnet_Paths
 public aspnet_Paths Updateaspnet_Paths(aspnet_Paths _aspnet_Paths)
 {
     unitOfWork.Update <aspnet_Paths>(_aspnet_Paths);
     return(_aspnet_Paths);
 }
 // Delete a existed aspnet_Paths
 public void Deleteaspnet_Paths(aspnet_Paths _aspnet_Paths)
 {
     unitOfWork.Delete <aspnet_Paths>(_aspnet_Paths);
 }
 // Add a new aspnet_Paths
 public aspnet_Paths Addaspnet_Paths(aspnet_Paths _aspnet_Paths)
 {
     unitOfWork.Add <aspnet_Paths>(_aspnet_Paths);
     return(_aspnet_Paths);
 }
 // Refresh an existed aspnet_Paths
 public aspnet_Paths Refeshaspnet_Paths(aspnet_Paths _aspnet_Paths)
 {
     unitOfWork.Refresh <aspnet_Paths>(_aspnet_Paths);
     return(_aspnet_Paths);
 }