void Start() { aV = aracVeri.Instance; yazi = aV.enIyıHedef; buton.GetComponent <Button>().GetComponentInChildren <Text>().text = yazi; }
void Start() { db = DBManager.Instance; aV = aracVeri.Instance; lastPositionx = 0.0f; lastPositiony = 0.0f; lastPositionz = 0.0f; }
void Start() { aV = aracVeri.Instance; //panel4 = GameObject.FindGameObjectWithTag("canvas4"); if (aV.hedef == "yok") { panel4.SetActive(true); } }
void Start() { pyv = parkYeriVeri.Instance; aV = aracVeri.Instance; }
void Start() { aV = aracVeri.Instance; db = DBManager.Instance; }
void Start() { db = DBManager.Instance; aV = aracVeri.Instance; pyv = parkYeriVeri.Instance; //panel = GameObject.FindGameObjectWithTag("canvas"); //panel2 = GameObject.FindGameObjectWithTag("canvas2"); //panel3 = GameObject.FindGameObjectWithTag("canvas3"); canvas = panel.GetComponent <Canvas>(); canvas2 = panel2.GetComponent <Canvas>(); canvas3 = panel3.GetComponent <Canvas>(); seciliArabaAdi = db.seciliArabaAdi; if (aV.hedef == "a1") { myHedef = hedefa1.transform.position; } if (aV.hedef == "a2") { myHedef = hedefa2.transform.position; } if (aV.hedef == "a3") { myHedef = hedefa3.transform.position; } if (aV.hedef == "a4") { myHedef = hedefa4.transform.position; } if (aV.hedef == "a5") { myHedef = hedefa5.transform.position; } if (aV.hedef == "a6") { myHedef = hedefa6.transform.position; } if (aV.hedef == "b1") { myHedef = hedefb1.transform.position; } if (aV.hedef == "b2") { myHedef = hedefb2.transform.position; } if (aV.hedef == "b3") { myHedef = hedefb3.transform.position; } if (aV.hedef == "b4") { myHedef = hedefb4.transform.position; } if (aV.hedef == "b5") { myHedef = hedefb5.transform.position; } if (aV.hedef == "b6") { myHedef = hedefb6.transform.position; } if (aV.hedef == "b7") { myHedef = hedefb7.transform.position; } if (aV.hedef == "b8") { myHedef = hedefb8.transform.position; } if (aV.hedef == "c1") { myHedef = hedefc1.transform.position; } if (aV.hedef == "c2") { myHedef = hedefc2.transform.position; } if (aV.hedef == "c3") { myHedef = hedefc3.transform.position; } if (aV.hedef == "c4") { myHedef = hedefc4.transform.position; } if (aV.hedef == "c5") { myHedef = hedefc5.transform.position; } if (aV.hedef == "c6") { myHedef = hedefc6.transform.position; } if (aV.hedef == "c7") { myHedef = hedefc7.transform.position; } if (aV.hedef == "c8") { myHedef = hedefc8.transform.position; } if (aV.hedef == "d1") { myHedef = hedefd1.transform.position; } if (aV.hedef == "d2") { myHedef = hedefd2.transform.position; } if (aV.hedef == "d3") { myHedef = hedefd3.transform.position; } if (aV.hedef == "d4") { myHedef = hedefd4.transform.position; } if (seciliArabaAdi == "araba1") { rotaCizilecekObje = araba1; myAgent = agent1; Debug.Log("nav managede araba 1 çalıştı"); //araba1.transform.position = new Vector3(araba1.transform.position.x, 0f, araba1.transform.position.z); //araba2.transform.position = new Vector3(araba2.transform.position.x, 100f, araba2.transform.position.z); //araba3.transform.position = new Vector3(araba3.transform.position.x, 100f, araba3.transform.position.z); araba1.SetActive(true); araba2.SetActive(false); araba3.SetActive(false); //araba1.GetComponent<NavMeshAgent>().enabled = true; //araba2.GetComponent<NavMeshAgent>().enabled = false; //araba3.GetComponent<NavMeshAgent>().enabled = false; } if (seciliArabaAdi == "araba2") { rotaCizilecekObje = araba2; myAgent = agent2; Debug.Log("nav managede araba 2 çalıştı"); //araba1.transform.position = new Vector3(araba1.transform.position.x, 100f, araba1.transform.position.z); //araba2.transform.position = new Vector3(araba2.transform.position.x, 0f, araba2.transform.position.z); //araba3.transform.position = new Vector3(araba3.transform.position.x, 100f, araba3.transform.position.z); araba1.SetActive(false); araba2.SetActive(true); araba3.SetActive(false); //araba1.GetComponent<NavMeshAgent>().enabled = false; //araba2.GetComponent<NavMeshAgent>().enabled = true; //araba3.GetComponent<NavMeshAgent>().enabled = false; } if (seciliArabaAdi == "araba3") { rotaCizilecekObje = araba3; myAgent = agent3; Debug.Log("nav managede araba 3 çalıştı"); //araba1.transform.position = new Vector3(araba1.transform.position.x, 100f, araba1.transform.position.z); //araba2.transform.position = new Vector3(araba2.transform.position.x, 100f, araba2.transform.position.z); //araba3.transform.position = new Vector3(araba3.transform.position.x, 0f, araba3.transform.position.z); //araba1.GetComponent<NavMeshAgent>().enabled = false; //araba2.GetComponent<NavMeshAgent>().enabled = false; //araba3.GetComponent<NavMeshAgent>().enabled = true; araba1.SetActive(false); araba2.SetActive(false); araba3.SetActive(true); } myLineRenderer = rotaCizilecekObje.GetComponent <LineRenderer>(); myLineRenderer.startWidth = 1f; myLineRenderer.endWidth = 1f; //myLineRenderer.startColor = Color.black; //myLineRenderer.endColor = Color.white; //myLineRenderer.startColor = Color.blue; myLineRenderer.positionCount = 0; //NavMeshPath = new NavMeshPath(); //agent4.Warp(_selection.position); //Quaternion orginalRot = transform.rotation; //_selection.rotation = orginalRot * Quaternion.AngleAxis(30,Vector3.up); myAgent.Warp(rotaCizilecekObje.transform.position); myAgent.SetDestination(myHedef); }