void Awake() { if (_instance == null) { _instance = this; DontDestroyOnLoad(this); } else { if (this != _instance) { Destroy(this.gameObject); } } if (init_once) { init_once = false; initAdmobInterstitial(); LoadBannerView(); InitHeyzap(); LoadInterstitialAd(); InitUnityadd(); } }
void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); return; } DontDestroyOnLoad(gameObject); }