internal static bool isActive(IntPtr thisPtr) { if (_isActiveFunc == null) { _isActiveFunc = (_isActive)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_GuiControl_isActive"), typeof(_isActive)); } return(_isActiveFunc(thisPtr)); }
set => SetProperty(ref _isActive, value);
set => Apply(value, ref _isActive, CommandManager.InvalidateRequerySuggested);
set => Set(ref _isActive, value);