Beispiel #1
0
            internal static int count(IntPtr thisPtr)
            {
                if (_countFunc == null)
                {
                    _countFunc =
                        (_count)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle,
                                                                                                           "fn_GuiImageList_count"), typeof(_count));
                }

                return(_countFunc(thisPtr));
            }
Beispiel #2
0
 set => SetProperty(ref _count, value);
Beispiel #3
0
 set => this.RaiseAndSetIfChanged(ref _count, value);
 set => UpdateValueProperty(ref _count, value, _ => Modified = true);