Beispiel #1
0
 public SpeechBubbleManager(Person candidate, string line, float talkingDelay)
 {
     Speaker      = _Speaker.CANDIDATE;
     Candidate    = candidate;
     Line         = line;
     TalkingDelay = talkingDelay;
 }
Beispiel #2
0
 public SpeechBubbleManager(GameObject house, string line, float talkingDelay)
 {
     Speaker      = _Speaker.HOUSE;
     House        = house;
     Line         = line;
     TalkingDelay = talkingDelay;
 }
Beispiel #3
0
    public SpeechBubbleManager(Person candidate, string line)
    {
        Speaker   = _Speaker.CANDIDATE;
        Candidate = candidate;
        Line      = line;

        //Autoassigned parameters
        TalkingDelay = GameObject.Find("Brain").GetComponent <Manager>().TalkingDelay;
    }
Beispiel #4
0
    public SpeechBubbleManager(GameObject house, string line)
    {
        Speaker = _Speaker.HOUSE;
        House   = house;
        Line    = line;


        TalkingDelay = 0.15f;
    }
Beispiel #5
0
        public ActionResult SaveSpeaker(_Speaker c)
        {
            //int dealid = 1;
            Speaker ret = CH.GetPDDataById <Speaker>(c.ID);

            ret.CreatedDate          = c.CreatedDate;
            ret.Creator              = c.Creator;
            ret.Description          = c.Description;
            ret.ID                   = c.ID;
            ret.ModifiedDate         = c.ModifiedDate;
            ret.ModifiedUser         = c.ModifiedUser;
            ret.Name                 = c.Name;
            ret.Sequence             = c.Sequence;
            ret.Title                = c.Title;
            ret.Company              = c.Company;
            ret.ConferenceID         = c.ConferenceID;
            ret.Content              = c.Content;
            ret.ContentDescription   = c.ContentDescription;
            ret.Profile              = c.Profile;
            ret.ImgPath              = c.ImgPath;
            ret.ClientDurationTypeID = c.ClientDurationTypeID;
            ret.CategoryID           = c.CategoryID;
            ret.IsVIP                = c.IsVIP;
            ret.ConfirmedAttend      = c.ConfirmedAttend;
            ret.CommunicationRecord  = c.CommunicationRecord;
            ret.DraftCase            = c.DraftCase;
            ret.Email                = c.Email;
            ret.Fax                  = c.Fax;
            ret.Importance           = c.Importance;
            ret.InstitutionalNature  = c.InstitutionalNature;
            ret.Mobile               = c.Mobile;
            ret.NewsWebSite          = c.NewsWebSite;
            ret.NoteInformation      = c.NoteInformation;
            ret.Phone                = c.Phone;
            ret.RoyaltiesReference   = c.RoyaltiesReference;
            ret.WebSite              = c.WebSite;
            ret.Address              = c.Address;
            ret.Assistant            = c.Assistant;
            CH.PDEdit <Speaker>(ret);
            return(Json(new { id = ret.ID }));
        }
Beispiel #6
0
        public PartialViewResult GetEditSpeaker(int?id)
        {
            var c   = CH.GetPDDataById <Speaker>(id);
            var ret = new _Speaker();

            ret.CreatedDate          = c.CreatedDate;
            ret.Creator              = c.Creator;
            ret.Description          = c.Description;
            ret.ID                   = c.ID;
            ret.ModifiedDate         = c.ModifiedDate;
            ret.ModifiedUser         = c.ModifiedUser;
            ret.Name                 = c.Name;
            ret.Sequence             = c.Sequence;
            ret.Title                = c.Title;
            ret.Company              = c.Company;
            ret.ConferenceID         = c.ConferenceID;
            ret.Content              = c.Content;
            ret.ContentDescription   = c.ContentDescription;
            ret.Profile              = c.Profile;
            ret.ImgPath              = c.ImgPath;
            ret.ClientDurationTypeID = c.ClientDurationTypeID;
            ret.CategoryID           = c.CategoryID;
            ret.IsVIP                = c.IsVIP;
            ret.ConfirmedAttend      = c.ConfirmedAttend;
            ret.CommunicationRecord  = c.CommunicationRecord;
            ret.DraftCase            = c.DraftCase;
            ret.Email                = c.Email;
            ret.Fax                  = c.Fax;
            ret.Importance           = c.Importance;
            ret.InstitutionalNature  = c.InstitutionalNature;
            ret.Mobile               = c.Mobile;
            ret.NewsWebSite          = c.NewsWebSite;
            ret.NoteInformation      = c.NoteInformation;
            ret.Phone                = c.Phone;
            ret.RoyaltiesReference   = c.RoyaltiesReference;
            ret.WebSite              = c.WebSite;
            ret.Address              = c.Address;
            ret.Assistant            = c.Assistant;
            return(PartialView("_Speaker", ret));
        }
        public ZXSpectrumComputer()
        {
            // -- Initialize components --

            // System clock
            Clock = new _Clock(Clock.FREQ_3_5MHZ);
            // Init CPU
            CPU = new _Z80CPU();
            // Reset button
            ResetButton = new Button(SignalState.HIGH);

            // ZX Spectrum memory map
            /// NB : in the real machine, there is also a multiplexed address bus for each device :
            /// select row (7 bits) then select colum (7bits).
            /// Row and column address strobe - RAS/CAS - signals must therefore be generated.
            /// We do not simulate theses details here, as they are complex to understand
            /// and can be ignored without losing any fildelity to the behavior of the machine.

            // 16K ROM
            // 0 - 16383 : ROM Program
            ROM = new _ROM();
            // 16K RAM
            // 16384 - 23295 : Video display memory (6910 bytes)
            // 23296 -  : System variables
            // User programs
            RAM16K = new _DualAccessMemoryMappedChip(Memory.BYTES_16K, 0x4000);
            // 32K RAM (only in 48K models)
            RAM32K = new _MemoryMappedChip(Memory.BYTES_32K, 0x8000);

            // Initialize ULA :
            //   Video generator
            //   CPU clock generator
            //   Memory access governor
            //   Keyboard controller
            //   Tape I/O controller
            //   Speaker controller
            ULA = new _ULA();

            // Initialize peripherals
            Keyboard     = new _Keyboard();
            Screen       = new _Screen();
            Speaker      = new _Speaker();
            TapeRecorder = new _TapeRecorder();

            // Initialize Sinclair joysticks
            Joystick1 = new Joystick(true, Keyboard);
            Joystick2 = new Joystick(false, Keyboard);

            // -- Initialize and connect system buses --

            // CPU buses
            AddressBus = new Bus <ushort>();
            DataBus    = new Bus <byte>();
            CPU.Address.ConnectTo(AddressBus);
            CPU.Data.ConnectTo(DataBus);
            ROM.Address.ConnectTo(AddressBus);
            ROM.Data.ConnectTo(DataBus);
            RAM16K.AddressInput1.ConnectTo(AddressBus);
            RAM16K.DataInput1.ConnectTo(DataBus);
            RAM32K.Address.ConnectTo(AddressBus);
            RAM32K.Data.ConnectTo(DataBus);
            ULA.Address.ConnectTo(AddressBus);
            ULA.Data.ConnectTo(DataBus);

            // Dedicated video buses : firect Video Memory Access for the ULA
            VideoAddressBus = new Bus <ushort>();
            VideoDataBus    = new Bus <byte>();
            ULA.VideoAddress.ConnectTo(VideoAddressBus);
            ULA.VideoData.ConnectTo(VideoDataBus);
            RAM16K.AddressInput2.ConnectTo(VideoAddressBus);
            RAM16K.DataInput2.ConnectTo(VideoDataBus);

            // Connect Keyboard to the ULA
            KeyboardDataBus = new Bus <byte>();
            ULA.KeyboardData.ConnectTo(KeyboardDataBus);
            Keyboard.Address.ConnectTo(AddressBus);
            Keyboard.Data.ConnectTo(KeyboardDataBus);

            // Connect ULA analog video signal to screen
            ULA.ColorSignal.ConnectTo(Screen.ColorSignal);

            // Connect tape recorder sound output to ULA
            TapeRecorder.SoundSignal.ConnectTo(ULA.TapeInputSignal);

            // Connect ULA sound output to the speaker
            ULA.SpeakerSoundSignal.ConnectTo(Speaker.SoundSignal);

            // -- Connect individual PINs --

            ((_Clock)Clock).ConnectTo(ULA, Screen, TapeRecorder);
            ((_Z80CPU)CPU).ConnectTo(ResetButton, ULA, ROM, RAM16K, RAM32K);
            ((_ROM)ROM).ConnectTo(CPU);
            ((_DualAccessMemoryMappedChip)RAM16K).ConnectTo(CPU, ULA);
            ((_MemoryMappedChip)RAM32K).ConnectTo(CPU);
            ((_ULA)ULA).ConnectTo(Clock, CPU, RAM16K, Keyboard, Screen, Speaker);
            ((_Keyboard)Keyboard).ConnectTo(ULA);
            ((_Screen)Screen).ConnectTo(ULA);
            ((_Speaker)Speaker).ConnectTo(ULA);
            ((_TapeRecorder)TapeRecorder).ConnectTo(Clock);
        }
        public ZXSpectrumComputer()
        {
            // -- Initialize components --

            // System clock
            Clock = new _Clock(Clock.FREQ_3_5MHZ);
            // Init CPU
            CPU = new _Z80CPU();
            // Reset button
            ResetButton = new Button(SignalState.HIGH);

            // ZX Spectrum memory map
            /// NB : in the real machine, there is also a multiplexed address bus for each device :
            /// select row (7 bits) then select colum (7bits).
            /// Row and column address strobe - RAS/CAS - signals must therefore be generated.
            /// We do not simulate theses details here, as they are complex to understand
            /// and can be ignored without losing any fildelity to the behavior of the machine.

            // 16K ROM
            // 0 - 16383 : ROM Program
            ROM = new _ROM();
            // 16K RAM
            // 16384 - 23295 : Video display memory (6910 bytes)
            // 23296 -  : System variables
            // User programs
            RAM16K = new _DualAccessMemoryMappedChip(Memory.BYTES_16K, 0x4000);
            // 32K RAM (only in 48K models)
            RAM32K = new _MemoryMappedChip(Memory.BYTES_32K, 0x8000);

            // Initialize ULA :
            //   Video generator
            //   CPU clock generator
            //   Memory access governor
            //   Keyboard controller
            //   Tape I/O controller
            //   Speaker controller
            ULA = new _ULA();

            // Initialize peripherals
            Keyboard = new _Keyboard();
            Screen = new _Screen();
            Speaker = new _Speaker();
            TapeRecorder = new _TapeRecorder();

            // Initialize Sinclair joysticks
            Joystick1 = new Joystick(true, Keyboard);
            Joystick2 = new Joystick(false, Keyboard);

            // -- Initialize and connect system buses --

            // CPU buses
            AddressBus = new Bus<ushort>();
            DataBus = new Bus<byte>();
            CPU.Address.ConnectTo(AddressBus);
            CPU.Data.ConnectTo(DataBus);
            ROM.Address.ConnectTo(AddressBus);
            ROM.Data.ConnectTo(DataBus);
            RAM16K.AddressInput1.ConnectTo(AddressBus);
            RAM16K.DataInput1.ConnectTo(DataBus);
            RAM32K.Address.ConnectTo(AddressBus);
            RAM32K.Data.ConnectTo(DataBus);
            ULA.Address.ConnectTo(AddressBus);
            ULA.Data.ConnectTo(DataBus);

            // Dedicated video buses : firect Video Memory Access for the ULA
            VideoAddressBus = new Bus<ushort>();
            VideoDataBus = new Bus<byte>();
            ULA.VideoAddress.ConnectTo(VideoAddressBus);
            ULA.VideoData.ConnectTo(VideoDataBus);
            RAM16K.AddressInput2.ConnectTo(VideoAddressBus);
            RAM16K.DataInput2.ConnectTo(VideoDataBus);

            // Connect Keyboard to the ULA
            KeyboardDataBus = new Bus<byte>();
            ULA.KeyboardData.ConnectTo(KeyboardDataBus);
            Keyboard.Address.ConnectTo(AddressBus);
            Keyboard.Data.ConnectTo(KeyboardDataBus);

             // Connect ULA analog video signal to screen
            ULA.ColorSignal.ConnectTo(Screen.ColorSignal);

            // Connect tape recorder sound output to ULA
            TapeRecorder.SoundSignal.ConnectTo(ULA.TapeInputSignal);

            // Connect ULA sound output to the speaker
            ULA.SpeakerSoundSignal.ConnectTo(Speaker.SoundSignal);

            // -- Connect individual PINs --

            ((_Clock)Clock).ConnectTo(ULA, Screen, TapeRecorder);
            ((_Z80CPU)CPU).ConnectTo(ResetButton, ULA, ROM, RAM16K, RAM32K);
            ((_ROM)ROM).ConnectTo(CPU);
            ((_DualAccessMemoryMappedChip)RAM16K).ConnectTo(CPU, ULA);
            ((_MemoryMappedChip)RAM32K).ConnectTo(CPU);
            ((_ULA)ULA).ConnectTo(Clock, CPU, RAM16K, Keyboard, Screen, Speaker);
            ((_Keyboard)Keyboard).ConnectTo(ULA);
            ((_Screen)Screen).ConnectTo(ULA);
            ((_Speaker)Speaker).ConnectTo(ULA);
            ((_TapeRecorder)TapeRecorder).ConnectTo(Clock);
        }