Beispiel #1
0
            internal static _SetShaderMacro SetShaderMacro()
            {
                if (_SetShaderMacroFunc == null)
                {
                    _SetShaderMacroFunc =
                        (_SetShaderMacro)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnPostEffect_setShaderMacro"), typeof(_SetShaderMacro));
                }

                return(_SetShaderMacroFunc);
            }
Beispiel #2
0
            internal static _SetShaderMacro SetShaderMacro()
            {
                if (_SetShaderMacroFunc == null)
                {
                    _SetShaderMacroFunc =
                        (_SetShaderMacro)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnPostEffect_setShaderMacro"), typeof(_SetShaderMacro));
                }

                return(_SetShaderMacroFunc);
            }