Beispiel #1
0
            internal static _SetExecConditions SetExecConditions()
            {
                if (_SetExecConditionsFunc == null)
                {
                    _SetExecConditionsFunc =
                        (_SetExecConditions)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnafxChoreographer_setExecConditions"), typeof(_SetExecConditions));
                }

                return(_SetExecConditionsFunc);
            }
            internal static _SetExecConditions SetExecConditions()
            {
                if (_SetExecConditionsFunc == null)
                {
                    _SetExecConditionsFunc =
                        (_SetExecConditions)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnafxChoreographer_setExecConditions"), typeof(_SetExecConditions));
                }

                return(_SetExecConditionsFunc);
            }