internal static _Save Save() { if (_SaveFunc == null) { _SaveFunc = (_Save)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnActionMap_save"), typeof(_Save)); } return _SaveFunc; }
internal static _Save Save() { if (_SaveFunc == null) { _SaveFunc = (_Save)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnNavMesh_save"), typeof(_Save)); } return(_SaveFunc); }