internal static _Pause Pause() { if (_PauseFunc == null) { _PauseFunc = (_Pause)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiTheoraCtrl_pause"), typeof(_Pause)); } return(_PauseFunc); }
internal static _Pause Pause() { if (_PauseFunc == null) { _PauseFunc = (_Pause)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnTheoraTextureObject_pause"), typeof(_Pause)); } return(_PauseFunc); }