Beispiel #1
0
            internal static _IsRowEnabled IsRowEnabled()
            {
                if (_IsRowEnabledFunc == null)
                {
                    _IsRowEnabledFunc =
                        (_IsRowEnabled)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiGameListMenuCtrl_isRowEnabled"), typeof(_IsRowEnabled));
                }

                return(_IsRowEnabledFunc);
            }
Beispiel #2
0
            internal static _IsRowEnabled IsRowEnabled()
            {
                if (_IsRowEnabledFunc == null)
                {
                    _IsRowEnabledFunc =
                        (_IsRowEnabled)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiGameListMenuCtrl_isRowEnabled"), typeof(_IsRowEnabled));
                }

                return(_IsRowEnabledFunc);
            }