internal static _IsAnimationLocked IsAnimationLocked() { if (_IsAnimationLockedFunc == null) { _IsAnimationLockedFunc = (_IsAnimationLocked)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPlayer_isAnimationLocked"), typeof(_IsAnimationLocked)); } return(_IsAnimationLockedFunc); }
internal static _IsAnimationLocked IsAnimationLocked() { if (_IsAnimationLockedFunc == null) { _IsAnimationLockedFunc = (_IsAnimationLocked)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPlayer_isAnimationLocked"), typeof(_IsAnimationLocked)); } return(_IsAnimationLockedFunc); }