Beispiel #1
0
            internal static _GetSelectedRoad GetSelectedRoad()
            {
                if (_GetSelectedRoadFunc == null)
                {
                    _GetSelectedRoadFunc =
                        (_GetSelectedRoad)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiRoadEditorCtrl_getSelectedRoad"), typeof(_GetSelectedRoad));
                }

                return(_GetSelectedRoadFunc);
            }
Beispiel #2
0
            internal static _GetSelectedRoad GetSelectedRoad()
            {
                if (_GetSelectedRoadFunc == null)
                {
                    _GetSelectedRoadFunc =
                        (_GetSelectedRoad)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiMeshRoadEditorCtrl_getSelectedRoad"), typeof(_GetSelectedRoad));
                }

                return(_GetSelectedRoadFunc);
            }