Beispiel #1
0
            internal static _GetNumObjects GetNumObjects()
            {
                if (_GetNumObjectsFunc == null)
                {
                    _GetNumObjectsFunc =
                        (_GetNumObjects)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnTrigger_getNumObjects"), typeof(_GetNumObjects));
                }

                return(_GetNumObjectsFunc);
            }
Beispiel #2
0
            internal static _GetNumObjects GetNumObjects()
            {
                if (_GetNumObjectsFunc == null)
                {
                    _GetNumObjectsFunc =
                        (_GetNumObjects)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnTrigger_getNumObjects"), typeof(_GetNumObjects));
                }

                return(_GetNumObjectsFunc);
            }