internal static _GetAsset GetAsset() { if (_GetAssetFunc == null) { _GetAssetFunc = (_GetAsset)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnAssetQuery_getAsset"), typeof(_GetAsset)); } return(_GetAssetFunc); }
internal static _GetAsset GetAsset() { if (_GetAssetFunc == null) { _GetAssetFunc = (_GetAsset)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnAssetQuery_getAsset"), typeof(_GetAsset)); } return(_GetAssetFunc); }