internal static _AddManager AddManager()
            {
                if (_AddManagerFunc == null)
                {
                    _AddManagerFunc =
                        (_AddManager)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnRenderPassManager_addManager"), typeof(_AddManager));
                }

                return(_AddManagerFunc);
            }
Beispiel #2
0
            internal static _AddManager AddManager()
            {
                if (_AddManagerFunc == null)
                {
                    _AddManagerFunc =
                        (_AddManager)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnRenderPassManager_addManager"), typeof(_AddManager));
                }

                return(_AddManagerFunc);
            }