private void Vitaboy_Load(object sender, EventArgs e) { Content.Init(@"C:\Program Files\Maxis\The Sims Online\TSOClient\", canvas.GraphicsDevice); var content = Content.Get(); foreach (var binding in content.AvatarBindings.List()) { bindingsList.Items.Add(binding); } foreach (var outfit in content.AvatarOutfits.List()) { outfitList.Items.Add(outfit); } foreach (var animation in content.AvatarAnimations.List()) { animationsList.Items.Add(animation); } _3D = new _3DLayer(); Camera = new BasicCamera(canvas.GraphicsDevice, new Vector3(10.0f, 10.0f, 10.0f), new Vector3(5.0f, 5.0f, 5.0f), Vector3.Up); Scene = new _3DScene(canvas.GraphicsDevice, Camera); _3D.Add(Scene); canvas.Screen.Add(_3D); Animator = new Animator(); Scene.Add(Animator); }
public UI3DDGRP(uint guid) : base(guid) { Camera = new BasicCamera(GameFacade.GraphicsDevice, new Vector3(3, 1, 0), new Vector3(0, 0, 0), new Vector3(0, 1, 0)); Scene = new _3DScene(GameFacade.GraphicsDevice, Camera); var cube = new _3DCube(Color.Red, new Vector3(1, 0.1f, 1)); cube.Position = new Vector3(-0.5f, -0.1f, -0.5f); Scene.Add(cube); Scene.Initialize(GameFacade.Scenes); }
private void UISimInit() { Camera = new BasicCamera(GameFacade.GraphicsDevice, new Vector3(0.0f, 7.0f, -17.0f), Vector3.Zero, Vector3.Up); Scene = new _3DScene(GameFacade.Game.GraphicsDevice, Camera); Scene.ID = "UISim"; GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler(GraphicsDevice_DeviceReset); Avatar = new AdultVitaboyModel(); Avatar.Scene = Scene; Avatar.Scale = new Vector3(0.45f); Scene.Add(Avatar); }
public UISim() { Camera = new BasicCamera(GameFacade.GraphicsDevice, new Vector3(0.0f, 7.0f, -17.0f), Vector3.Zero, Vector3.Up); Scene = new _3DScene(GameFacade.Game.GraphicsDevice, Camera); Scene.ID = "UISim"; GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler(GraphicsDevice_DeviceReset); Avatar = new AdultSimAvatar(); Avatar.Scene = Scene; Avatar.Scale = new Vector3(0.45f); Scene.Add(Avatar); GameFacade.Scenes.AddExternal(Scene); }
private void initSimHead() { HeadCamera = new BasicCamera(GameFacade.GraphicsDevice, new Vector3(0.0f, 7.0f, -17.0f), Vector3.Zero, Vector3.Up); HeadCamera.Position = new Vector3(0, 5.2f, 12.5f); HeadCamera.Target = new Vector3(0, 5.2f, 0.0f); HeadScene = new _3DScene(GameFacade.Game.GraphicsDevice, HeadCamera); HeadScene.ID = "UIPieMenuHead"; //HeadCamera.NearPlane = 5; //HeadCamera.FarPlane = 923840284; //GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler(GraphicsDevice_DeviceReset); m_Head.Scene = HeadScene; m_Head.Scale = new Vector3(1f); HeadScene.Add(m_Head); GameFacade.Scenes.AddExternal(HeadScene); //AddExternal(HeadScene); }
public _3DScene Load(String fileName) { _scene = new _3DScene(); Read3DsFile(fileName); return(_scene); }
public _3DScene Load(String fileName) { _scene = new _3DScene(); Read3DsFile(fileName); return _scene; }