public void RotateTest3() { var test = new int[][] { new int[] { 4, 2, 3 }, new int[] { 1, 8, 4 }, new int[] { 6, 6, 7 } }; var model = new _1_7(); var newMatrix = model.Rotate_V2(test); }
public void RotateTest2() { var test = new int[][] { new int[] { 1, 2, 3 }, new int[] { 4, 5, 6 }, new int[] { 7, 8, 9 } }; var model = new _1_7(); model.Rotate(test); Console.WriteLine(); }
public void RotateTest() { var test = new int[][] { new int[] { 1, 2 }, new int[] { 3, 4 } }; var model = new _1_7(); model.Rotate(test); Console.WriteLine(); }