/// <summary> /// Mouse button up /// </summary> public override bool OnMouseUp(VCItem sender, ItemMouseEventArgs e) { if (zooming) { zooming = false; var location = ZoomLayer.Local2Global(e.Location); ContainsMouse = zoomArea.Contains(location); ZoomLayer.Invalidate(); return(true); } return(base.OnMouseUp(sender, e)); }
/// <summary> /// Pass mouse down to appropriate item /// </summary> public override bool OnMouseDown(VCItem sender, ItemMouseEventArgs e) { var location = ZoomLayer.Local2Global(e.Location); if ((e.Button == MouseButtons.Left) && (zoomArea.Contains(location))) { zooming = true; ContainsMouse = true; ZoomLayer.ZoomFactor = GetZoomFactor(zoomArea, location); return(true); } return(base.OnMouseDown(sender, e)); }
/// <summary> /// Handle mouse moves /// </summary> public override bool OnMouseMove(VCItem sender, ItemMouseEventArgs e) { var location = ZoomLayer.Local2Global(e.Location); if (zooming) { ZoomLayer.ZoomFactor = GetZoomFactor(zoomArea, location); return(true); } ContainsMouse = zoomArea.Contains(location); return(base.OnMouseMove(sender, e)); }
protected virtual StatelessGenLayer CreateGenLayers(int seed) { StatelessGenLayer addIsland0 = new IslandLayer(seed, null); StatelessGenLayer zoomed0 = new ZoomLayer(seed, addIsland0); StatelessGenLayer biomesAdded = new BiomeLayer(seed, zoomed0); StatelessGenLayer addIsland1 = new AddIslandLayer(2, biomesAdded); StatelessGenLayer zoomed1 = new ZoomLayer(seed, addIsland1); StatelessGenLayer addIsland2 = new AddIslandLayer(50, zoomed1); // GenLayer zoomed2 = new GenLayerZoom(seed, zoomed0); StatelessGenLayer zoomed2 = ZoomLayer.Magnify(seed, addIsland2, 4); StatelessGenLayer addBeach = new AddBeachLayer(50, zoomed2); StatelessGenLayer zoomed3 = new ZoomLayer(seed, addBeach); StatelessGenLayer addRiver = new AddRiverLayer(1000, zoomed3); StatelessGenLayer result = ZoomLayer.Magnify(seed, addRiver, 2); // GenLayer biomesAdded = new GenLayerBiome(seed, zoomed0); // GenLayer zoomed2 = new GenLayerZoom(seed, zoomed1); return(result); }