Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     zombieNav   = GetComponent <ZombieNavMesh>();
     findClosest = GetComponent <FindClosestEnemyScript>();
     randomWalk  = GetComponent <RandomWalk>();
     zombieNav.agent.Warp(gameObject.transform.position);
 }
 private void Start()
 {
     zombieNav = GetComponent <ZombieNavMesh>();
 }