Beispiel #1
0
        private void OnUpdate(EventArgs args)
        {
            if (!CheckGuardians() ||
                Target == null ||
                Menu.Item("Ziggs.Combo.R.Mana").GetValue <Slider>().Value > ObjectManager.Player.ManaPercent ||
                (Menu.Item("Ziggs.Combo.R.Killable").GetValue <bool>() && damage.GetComboDamage(Target) < Target.Health))
            {
                return;
            }

            spell.Spell.SPredictionCastAoe(Menu.Item("Ziggs.Combo.R.Hit").GetValue <Slider>().Value);

            spell.Spell.CastIfWillHit(Target, Menu.Item("Ziggs.Combo.R.Hit").GetValue <Slider>().Value);

            switch (Menu.Item("Ziggs.Combo.R.Prediction").GetValue <StringList>().SelectedIndex)
            {
            case 0:
                Common();
                break;

            case 1:
                SPrediction();
                break;

            case 2:
                OKTW();
                break;
            }
        }
Beispiel #2
0
        private void OnUpdate(EventArgs args)
        {
            if (!CheckGuardians() ||
                Target == null ||
                Menu.Item("Ziggs.Combo.W.Mana").GetValue <Slider>().Value > ObjectManager.Player.ManaPercent)
            {
                return;
            }

            if (Menu.Item("Ziggs.Combo.W.Insec").GetValue <bool>() && eSpell.GameobjectLists != null)
            {
                Insec();
            }
            else if (Menu.Item("Ziggs.Combo.W.Jump").GetValue <bool>() &&
                     qSpell.Spell.IsReady() &&
                     Target.Distance(ObjectManager.Player) > 850 &&
                     Target.Health <= damage.GetComboDamage(Target) &&
                     ObjectManager.Player.HealthPercent >= Target.HealthPercent &&
                     ObjectManager.Player.ManaPercent >= 20)
            {
                var pred = spell.Prediction(Target).CastPosition;

                spell.Spell.Cast(ObjectManager.Player.Position.Extend(pred, -140));
            }
            else
            {
                Combo();
            }
        }
        public void OnDraw(EventArgs args)
        {
            if (ObjectManager.Player.IsDead)
            {
                return;
            }

            foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(ene => ene.IsValidTarget(1750)))
            {
                heroHealthBarIndicator.Unit = enemy;

                heroHealthBarIndicator.DrawDmg(Damage.GetComboDamage(enemy),
                                               enemy.Health <= Damage.GetComboDamage(enemy) * .9
                                               ? Color.LawnGreen
                                               : Color.Yellow);
            }
        }