Beispiel #1
0
        public Garen()
        {
            Orbwalker.Attach(Menu);
            var ComboMenu = new Menu("combo", "Combo");

            {
                ComboMenu.Add(new MenuBool("useq", "Use Q in Combo"));
                ComboMenu.Add(new MenuBool("usee", "Use E in Combo"));
                // ComboMenu.Add(new MenuBool("items", "Use Items"));
            }
            Menu.Add(ComboMenu);
            var HarassMenu = new Menu("harass", "Harass");

            {
                HarassMenu.Add(new MenuBool("useq", "Use Q in Harass"));
                HarassMenu.Add(new MenuBool("usee", "Use E in Harass"));
            }
            Menu.Add(HarassMenu);
            var FarmMenu = new Menu("farming", "Farming");

            {
                FarmMenu.Add(new MenuBool("useq", "Use Q to Farm"));
                FarmMenu.Add(new MenuBool("usee", "Use E to Farm"));
                FarmMenu.Add(new MenuSlider("hite", "^- If Hits X", 1, 1, 4));
            }
            Menu.Add(FarmMenu);

            var KSMenu = new Menu("killsteal", "Killsteal");

            {
                KSMenu.Add(new MenuBool("ksq", "Killsteal with Q"));
                KSMenu.Add(new MenuBool("kse", "Killsteal with E"));
                KSMenu.Add(new MenuBool("ksr", "Killsteal with R"));
            }
            Menu.Add(KSMenu);

            var WMenu = new Menu("wsettings", "W Settings");

            {
                WMenu.Add(new MenuBool("usew", "Enable W usage"));
                WMenu.Add(new MenuSlider("wdmg", "^- If Incoming Damage is X% of Max Health", 10, 0, 90));
            }
            Menu.Add(WMenu);

            var DrawMenu = new Menu("drawings", "Drawings");

            {
                DrawMenu.Add(new MenuBool("drawe", "Draw E Range"));
                DrawMenu.Add(new MenuBool("drawr", "Draw R Range"));
                DrawMenu.Add(new MenuBool("drawtoggle", "Draw Toggle"));
            }
            Menu.Add(DrawMenu);


            Menu.Attach();

            Render.OnPresent += Render_OnPresent;
            Game.OnUpdate    += Game_OnUpdate;
            LoadSpells();
            Console.WriteLine("Garen by Demavex - Loaded");

            var m = new Menu("zlibtest", "ZLibtest", true);

            ZLib.Attach(m);
            m.Attach();

            ZLib.OnPredictDamage += ZLib_OnPredictDamage;
        }