Beispiel #1
0
        protected override void DrawFrame(GameTime gameTime, XnaRenderer renderer)
        {
            renderer.Clear(Color.White);
            Vector2 start = new Vector2(0, 0);
            Vector2 end   = start + Util.AngleToVector(_angle) * _lineLength;

            renderer.BeginDraw(_camera);

            renderer.DrawPoint(start, 3f, Color.Green, 1f);
            renderer.DrawPoint(end, 3f, Color.Red, 1f);
            renderer.DrawArrow(start, end, 0.5f, Color.Black, 1f);

            renderer.EndDraw();
        }
Beispiel #2
0
 protected override void DrawFrame(GameTime gameTime, XnaRenderer renderer)
 {
     renderer.Clear(Color.White);
 }