public AnalogEvent(Xim.Analog button, int deadzone, Joystick.AnalogFlags flags) { this.analog = flags; this.button = button; this.deadzone = deadzone; }
public HoldAnalogEvent(Xim.Analog button, short analogVal) { m_button = button; this.analogVal = analogVal; }
public XInputAnalogEventHandler(Xim.Analog button, AnalogEvent inputEvent) : base(null) { this.button = button; this.inputEvent = inputEvent; }