public void onXiazuiCallback(ClientResponse Xiazuirespone) { print(">>>>>>>>>>>>>>>>>>>>>> ---YC--- 信息 <<<<<<<<<<<<<<<<<" + Xiazuirespone.message); XiazuiVO xiazuivo = JsonMapper.ToObject <XiazuiVO>(Xiazuirespone.message); GlobalDataScript.xiazuiVo = xiazuivo; }
public List <Toggle> beishu; // 1. 5倍 2. 10倍 3. 20倍 public void createXiazui() { gameObject.SetActive(false); int XZList = 0; // 下嘴的组合 147 258 369 int XZbeishu = 0; // 下嘴的倍数 5 10 20 for (int i = 0; i < xiazuiList.Count; i++) { Toggle item = xiazuiList[i]; if (item.isOn) { if (i == 0) { XZList = 1; // 表示 147 组合 } if (i == 1) { XZList = 2; // 表示 258 组合 } if (i == 2) { XZList = 3; // 表示 369组合 } break; } } for (int i = 0; i < beishu.Count; i++) { Toggle bs = beishu[i]; if (bs.isOn) { if (i == 0) { XZbeishu = 5; // 5倍 } if (i == 1) { XZbeishu = 10; // 10倍 } if (i == 2) { XZbeishu = 20; // 20倍 } } } ReadyVO readyVO = new ReadyVO(); readyVO.phase = 1; XiazuiVO xiazuiVO = new XiazuiVO(); xiazuiVO.xiazuiList = XZList; xiazuiVO.xiazuiMultiple = XZbeishu; string sendmsg = JsonMapper.ToJson(xiazuiVO); CustomSocket.getInstance().sendMsg(new GameReadyRequest(readyVO)); CustomSocket.getInstance().sendMsg(new XiazuiRequest(xiazuiVO)); }
public void quxiaoXiazui() { gameObject.SetActive(false); ReadyVO readyVO = new ReadyVO(); readyVO.phase = 1; XiazuiVO xiazuiVO = new XiazuiVO(); xiazuiVO.xiazuiList = 0; xiazuiVO.xiazuiMultiple = 0; string sendmsg = JsonMapper.ToJson(xiazuiVO); CustomSocket.getInstance().sendMsg(new GameReadyRequest(readyVO)); CustomSocket.getInstance().sendMsg(new XiazuiRequest(xiazuiVO)); }