Beispiel #1
0
    public void OpenRedFolder()
    {
        if (_OpenRedFolderSound != null)
        {
            _OpenRedFolderSound.Play();
        }
        if (!_TurnOn)
        {
            _TurnOn = true;
            _CounterScript.Plus1();
        }

        _Image.sprite = _RedFolderSprite;

        _XScript.ChangeImage(_ErrorTextSprite);
        _XScript.ChangeText("");
    }
Beispiel #2
0
    public void OnPointerClick(PointerEventData eventData)
    {
        if (!dragging)
        {
            //_image.gameObject.SetActive(true);
            //_image.sprite = _EvidenceImage;
            //_text.text = _evidenceText;
            if (_SoundOnClick != null)
            {
                _SoundOnClick.Play();
            }
            _XbuttonScript.ChangeImage(_EvidenceImage);
            _XbuttonScript.ChangeText(_evidenceText);
            _XbuttonScript.CurrentPrefab(this.GetComponent <OnClickImageScript>());
            _VerdictScript.TurnOff();

            OpenCloseFolder(true); //true if you want to open, false if you want to close
            // if (_IsThisTutorial)
            //     _TutorialUI.SetActive(false);
        }
    }