Beispiel #1
0
        private IPacketIn ReadPacket(IPacketIn packet)
        {
            try
            {
                byte[] buffer = ReadBuffer(packet.Length - _bufferSize);
                if (_needToDecrypt)
                {
                    if (_idBuffer == null)
                    {
                        //throw new Exception("InitialBuffer not provided for packet id " + packet.Id);
                        _idBuffer = ReadBuffer(8);
                    }
                    buffer = XTEA.Decrypt(buffer, Config.Pong);
                    byte[] newBuffer = new byte[_idBuffer.Length + buffer.Length];
                    _idBuffer.CopyTo(newBuffer, 0);
                    buffer.CopyTo(newBuffer, _idBuffer.Length);
                    buffer = newBuffer;
                }
                packet.ParseBuffer(buffer); //Length - buffer because of alread read data

                _log.Packet("Read PacketID: " + packet.Id.ToString("X2"));

                return(packet);
            }
            catch (Exception e)
            {
                _log.Error("Error with client: " + _ip + " Exception: " + e);
                Drop("IOException: " + e.Message);
            }
            return(null);
        }
 internal bool IsGameAuthPacket(byte[] data)
 {
     if (data.Length != 56)
     {
         return(false);
     }
     data = XTEA.Decrypt(data, _pong);
     return(data[0] == 0x6D);
 }
Beispiel #3
0
        /// <summary>
        ///   Processes received packet
        /// </summary>
        /// <param name="id"> Packet id or Packet initial buffer </param>
        private void ProcessPacket(byte[] id)
        {
            if (_needToDecrypt)
            {
                id = XTEA.Decrypt(id, Config.Pong);
            }

            _idBuffer = id;

            switch (id[0])
            {
            case (byte)InPackets.HandshakePacket:
                _log.Packet("Received HandshakePacket");
                ContinueHandshake();
                break;

            case (byte)InPackets.GameAuthorizationPacket:
                _log.Packet("Received GameAuthorizationPacket");
                VerifyAuth();
                break;

            case (byte)InPackets.CharacterCreatePacket:
                _log.Packet("Received CharacterCreatePacket");
                CreateCharacter();
                break;

            case (byte)InPackets.CharacterChoosePacket:
                // TODO Code for map enter
                _log.Packet("Received CharacterChoosePacket");
                GameEnter();
                break;

            case (byte)InPackets.LauncherNamePacket:
                _log.Packet("Received LauncherNamePacket.\nSooooo useful...");
                break;

            case (byte)InPackets.UnknownPacket1:
                _log.Packet("Received UnknownPacket1.");
                break;

            default:
                _log.PacketConsole("Unknown Packet ID: " + id[0]);
                Drop("Unknown Packet ID " + id[0]);
                break;
            }
        }
        public string Download(string filename, string key, int alg, Download form)
        {
            try
            {
                StoredFile sf = svc.Download(Username, filename, Token);
                byte[]     f;
                switch (alg)
                {
                case 0: f = DoubleTransposition.Decrypt(sf.data, key, sf.hash); break;

                case 1: f = XTEA.Decrypt(sf.data, key, sf.hash); break;

                default: throw new Exception("You have not chosen an algorithm.");
                }
                form.Save(filename, f);
                return("File successfuly downloaded.");
            }
            catch (Exception e)
            {
                return(e.Message);
            }
        }
Beispiel #5
0
        private void ProcessPacket(byte[] id)
        {
            if (_needToDecrypt)
            {
                id = XTEA.Decrypt(id, Config.Pong);
            }

            switch (id[0])
            {
            case (byte)InPackets.HandshakePacket:
                ContinueHandshake();
                break;

            case (byte)InPackets.LoginPacket:
                VerifyLogin(id);
                break;

            default:
                Drop("Unknown Packet");
                break;
            }
        }
 internal void DecryptPacket()
 {
     if (Length % 8 == 0 || Length == MaxBuffer)
     {
         Crypted = true;
         byte[] _key = new byte[16];
         if (DestinationPort == _authPort || SourcePort == _authPort)
         {
             _key = _pong;
         }
         else if (DestinationPort == _gamePort)
         {
             if (IsGameAuthPacket(Data))
             {
                 DecryptedData = XTEA.Decrypt(Data, _pong);
                 return;
             }
             if (XTEAKey1 == null)
             {
                 UpdateKeys();
             }
             _key = XTEAKey1;
         }
         else if (SourcePort == _gamePort)
         {
             if (XTEAKey2 == null)
             {
                 UpdateKeys();
             }
             _key = XTEAKey2;
         }
         else
         {
             return;
         }
         DecryptedData = XTEA.Decrypt(Data, _key);
         Id            = DecryptedData[0];
     }
 }
        /// <summary>
        /// If the user's credentials are stored in PlayerPrefs, this method will retrieve them.
        /// </summary>
        /// <param name="username">Contains the username if retrieval was successfull, empty string otherwise.</param>
        /// <param name="token">Contains the token if retrieval was successfull, empty string otherwise.</param>
        /// <returns>Whether retrieval was successfull or not.</returns>
        public bool GetStoredUserCredentials(out string username, out string token)
        {
            username = token = "";
            if (string.IsNullOrEmpty(UserCredentialsPreferences) || string.IsNullOrEmpty(Settings.EncryptionKey) ||
                !PlayerPrefs.HasKey(UserCredentialsPreferences))
            {
                return(false);
            }
            var credentials = PlayerPrefs.GetString(UserCredentialsPreferences).Split('#');

            if (credentials.Length != 2)
            {
                return(false);
            }
            try {
                username = XTEA.Decrypt(credentials[0], Settings.EncryptionKey);
                token    = XTEA.Decrypt(credentials[1], Settings.EncryptionKey);
                return(true);
            } catch {
                LogHelper.Warning("Failed to retrieve user credentials.");
                return(false);
            }
        }
Beispiel #8
0
        private void Download(System.ComponentModel.DoWorkEventArgs e)
        {
            // Initializing service proxy
            var cloudProxy = new CloudServiceClient();

            try
            {
                // Initializing client-side decryption
                var clientCypher = new XTEA();

                // Getting decryption key
                clientCypher.SetKey(Encoding.ASCII.GetBytes(cloudProxy.GetKey()));

                // Initializing stream from service
                var length = cloudProxy.DownloadFile(ref _cloudFileName, out var inputStream);

                // Write stream to disk
                using (var writeStream = new FileStream(_localFilePath, FileMode.CreateNew, FileAccess.Write))
                {
                    // Initializing buffer
                    var buffer = new byte[ChunkSize];

                    // Initializing boolean determining whether it's the last chunk
                    var lastChunk = false;

                    do
                    {
                        // Read bytes from input stream
                        var bytesRead = inputStream.Read(buffer, 0, ChunkSize);
                        if (bytesRead == 0)
                        {
                            break;
                        }

                        // Check if it is the last chunk
                        if (bytesRead < ChunkSize)
                        {
                            var temp = new byte[bytesRead];
                            Array.Copy(buffer, temp, bytesRead);
                            buffer    = temp;
                            lastChunk = true;
                        }

                        // Decrypt data from the buffer
                        var decryptedBuffer = clientCypher.Decrypt(buffer);

                        // Write bytes to output stream
                        writeStream.Write(decryptedBuffer, 0, decryptedBuffer.Length);

                        // Update progress bar
                        if (lastChunk)
                        {
                            backgroundWorker.ReportProgress(100);
                        }
                        else
                        {
                            backgroundWorker.ReportProgress((int)(writeStream.Position * 100 / length));
                        }

                        // Check for cancellation
                        if (!backgroundWorker.CancellationPending)
                        {
                            continue;
                        }

                        e.Cancel = true;
                        inputStream.Dispose();
                        return;
                    } while (!lastChunk);

                    writeStream.Close();
                }

                // Deallocate stream
                inputStream.Dispose();
            }
            catch (Exception exception)
            {
                throw new ArgumentException(exception.Message);
            }
            finally
            {
                // Close service proxy
                cloudProxy.Close();
            }
        }
        public void XTEABMPDecryption(FileInfo file, FormModel model)
        {
            bool threadSuccesfull = false;
            var  timeStarted      = DateTime.Now;

            try
            {
                if (!file.Extension.Contains("bmp"))
                {
                    throw new Exception("File is not bmp!");
                }
                //OutputFileName
                string outputFileName = "";

                //Log
                loggerController.Add(" ! File dec: " + file.Name + ", Alg: " + model.AlgorithmName);

                //OutputFileName
                outputFileName = FileNameCreator.CreateFileDecryptedName(
                    model.Folders.OutputFolder,
                    file.Name,
                    ".bmp");

                using (FileStream fsw = new FileStream(outputFileName, FileMode.Create))
                {
                    using (BinaryWriter bw = new BinaryWriter(fsw, new ASCIIEncoding()))
                    {
                        //Reading and encrypting files
                        var readedValue = File.ReadAllBytes(file.FullName);

                        long   pos    = readedValue[10] + 256 * (readedValue[11] + 256 * (readedValue[12] + 256 * readedValue[13]));
                        byte[] header = new byte[pos];
                        for (int i = 0; i < header.Length; i++)
                        {
                            header[i] = readedValue[i];
                        }

                        byte[] data = readedValue.Skip(header.Length).ToArray();

                        var decryptedValue = XTEA.Decrypt(data);
                        decryptedValue = header.Concat(decryptedValue).ToArray();
                        bw.Write(decryptedValue);

                        if (LoadedFilesController._END_OF_ENC_DEC_THREADS)
                        {
                            bw.Dispose();
                            fsw.Dispose();
                            File.Delete(outputFileName);
                            Thread.CurrentThread.Abort();
                        }
                    }
                }
                threadSuccesfull = true;
                Thread.Sleep(250);
            }
            catch (Exception ex)
            {
                loggerController.Add(" ? Dec exception: " + ex.Message);
                threadSuccesfull = false;
            }
            finally
            {
                this.ThreadEnds(file, threadSuccesfull, timeStarted);
            }
        }
        public void XTEADecryption(FileInfo file, FormModel model)
        {
            bool threadSuccesfull = false;
            var  timeStarted      = DateTime.Now;

            try
            {
                //OutputFileName
                string outputFileName = "";

                //Log
                loggerController.Add(" ! File dec: " + file.Name + ", Alg: " + model.AlgorithmName);

                //Reading the extension
                var readedValues    = File.ReadAllBytes(file.FullName);
                int lenght          = 0;
                var extensionLength = (int)readedValues[0];
                lenght++;
                char[] extension = new char[extensionLength];
                int    j         = 0;
                for (var i = 1; i <= extensionLength; i++)
                {
                    extension[j] = (char)readedValues[i];
                    j++;
                    lenght++;
                }
                var finalExtesnion = "." + new string(extension);

                //OutputFileName
                outputFileName = FileNameCreator.CreateFileDecryptedName(
                    model.Folders.OutputFolder,
                    file.Name,
                    finalExtesnion);

                using (FileStream fsw = new FileStream(outputFileName, FileMode.Create))
                {
                    using (BinaryWriter bw = new BinaryWriter(fsw, new ASCIIEncoding()))
                    {
                        //DEC
                        byte[] newValue = new byte[readedValues.Length - lenght];
                        int    k        = 0;
                        for (int i = lenght; i < readedValues.Length; i++)
                        {
                            newValue[k] = readedValues[i];
                            k++;
                        }
                        var decryptedValue = XTEA.Decrypt(newValue);
                        bw.Write(decryptedValue);

                        if (LoadedFilesController._END_OF_ENC_DEC_THREADS)
                        {
                            bw.Dispose();
                            fsw.Dispose();
                            File.Delete(outputFileName);
                            Thread.CurrentThread.Abort();
                        }
                    }
                }
                threadSuccesfull = true;
                Thread.Sleep(250);
            }
            catch (Exception ex)
            {
                loggerController.Add(" ? Dec exception: " + ex.Message);
                threadSuccesfull = false;
            }
            finally
            {
                this.ThreadEnds(file, threadSuccesfull, timeStarted);
            }
        }