/// <summary> /// /// </summary> /// <param name="name"></param> /// <returns></returns> public XScene GetScene(string name) { XScene scene = null; scenes.TryGetValue(name, out scene); return(scene); }
/// <summary> /// Add the specified scene. /// </summary> /// <param name="scene">Scene.</param> public void Add(XScene scene) { #if UNITY_EDITOR Debug.Log(string.Format("<color=red> XSheet add [XScene] {0}.{1}.{2} </color>", scene.name, scene.size, scene.checksum)); #endif scenes.Add(scene.name, scene); }
//constructor protected XScene(XScenario scenario) { this.mScenario = scenario; this.mReturnScene = null; }
public void setReturnScene(XScene scene) { this.mReturnScene = scene; }
public Queue <XEntryDiff> GenerateSheetDiff(XSheetInfo newSheet) { Queue <XEntryDiff> diffFat = new Queue <XEntryDiff>(); // pack diff for (int i = 0; i < newSheet.packs.Count; i++) { bool diff = true; XPack pack = newSheet.packs[i]; XPack localPack; if (packs.TryGetValue(pack.name, out localPack)) { if (localPack.checksum == pack.checksum) { diff = false; } } if (diff) { diffFat.Enqueue(new XEntryDiff() { entryType = XEntryType.File, local = localPack, remote = pack }); } } // file diff for (int i = 0; i < newSheet.files.Count; i++) { bool diff = true; XFile file = newSheet.files[i]; XFile localFile; if (files.TryGetValue(file.name, out localFile)) { if (localFile.checksum == file.checksum) { diff = false; } } if (diff) { diffFat.Enqueue(new XEntryDiff() { entryType = XEntryType.Pack, local = localFile, remote = file }); } } // scene diff for (int i = 0; i < newSheet.scenes.Count; i++) { bool diff = true; XScene scene = newSheet.scenes[i]; XScene localScene; if (scenes.TryGetValue(scene.name, out localScene)) { if (localScene.bundleName == scene.bundleName) { diff = false; } } if (diff) { diffFat.Enqueue(new XEntryDiff() { entryType = XEntryType.Scene, local = localScene, remote = scene }); } } return(diffFat); }