private void Player2NumberOfChips_SelectionChanged(object sender, SelectionChangedEventArgs e) { List <int> a = new List <int>(); for (int i = 1; i <= Convert.ToInt32(Player2NumberOfChipsLB.SelectedValue); i++) { a.Add(i); } Player2CurrentChipLB.ItemsSource = a; game.InitPlayer2Count(Convert.ToInt32(Player2NumberOfChipsLB.SelectedValue)); XPlayer2TB.Clear(); YPlayer2TB.Clear(); LifePlayer2TB.Clear(); }
} //check private void XYPlayer2TB_TextChanged(object sender, TextChangedEventArgs e) { if (Player2CurrentChipLB.SelectedValue == null) { XPlayer2TB.Clear(); YPlayer2TB.Clear(); } else { SCM.TBTreating(XPlayer2TB, game.MapSizeX); SCM.TBTreating(YPlayer2TB, game.MapSizeY); } if (XPlayer2TB.Text == "" || YPlayer2TB.Text == "") { LifePlayer2TB.Clear(); } }