////////////////

        internal void Draw()
        {
            if (Main.mouseLeft && this.IsMouseOverMenuItem())
            {
                this.MenuItemScale = 0.8f;

                Main.PlaySound(11);

                this.MyAction();
            }
            else
            {
                bool _;
                XNAHelpers.DrawBatch((sb) => this.DrawMenuItem(),
                                     SpriteSortMode.Deferred,
                                     BlendState.AlphaBlend,
                                     SamplerState.LinearClamp,
                                     DepthStencilState.None,
                                     RasterizerState.CullCounterClockwise,
                                     null,
                                     Main.UIScaleMatrix,
                                     out _
                                     );
            }
        }
Beispiel #2
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        ////////////////

        public override void PostDrawTiles()
        {
//DataStore.Add( DebugHelpers.GetCurrentContext()+"_A", 1 );
            Player player = Main.LocalPlayer;

            if (player == null)
            {
                return;
            }
            RasterizerState rasterizer = Main.gameMenu ||
                                         (double)player.gravDir == 1.0 ?
                                         RasterizerState.CullCounterClockwise : RasterizerState.CullClockwise;

            bool _;

            XNAHelpers.DrawBatch(
                (sb) => {
                var mymod = (ModHelpersMod)this.mod;
                DebugHelpers.DrawAllRects(sb);
            },
                SpriteSortMode.Deferred,
                BlendState.AlphaBlend,
                Main.DefaultSamplerState,
                DepthStencilState.None,
                rasterizer,
                (Effect)null,
                Main.GameViewMatrix.TransformationMatrix,
                out _
                );
//DataStore.Add( DebugHelpers.GetCurrentContext()+"_B", 1 );
        }
        private static void DebugModeMenuInfo(GameTime _)
        {
            bool __;

            XNAHelpers.DrawBatch((sb) => {
                sb.DrawString(
                    Main.fontMouseText,
                    Main.menuMode + "",
                    new Vector2(Main.screenWidth - 32, Main.screenHeight - 32),
                    Color.White
                    );
            }, out __);
        }
        ////////////////

        private static void _Draw(GameTime gt)
        {
            try {
                if (!SupportInfoDisplay.CanDraw())
                {
                    return;
                }

                var mymod = ModHelpersMod.Instance;

                bool _;
                XNAHelpers.DrawBatch((sb) => {
                    mymod.SupportInfo?.Update();
                    mymod.SupportInfo?.Draw(sb);
                }, out _);
            } catch (Exception e) {
                LogHelpers.LogOnce(e.ToString());
            }
        }