Beispiel #1
0
    /**
     * key == 1 -> 强制打开卡通摄像机,并且使卡通摄像机运动.
     */
    public void RestartMovePlayer(int key = 0)
    {
        if (key == 1)
        {
            Debug.Log("Unity:" + "RestartMovePlayer:: key is " + key);
            IsStartMovePlayerByMark = false;
            PlayerObj.SetActive(true);
            PlayerCamera.SetEnableCamera(false);
            PlayerCamera.SetActiveCamera(true);
            PlayerCamera.SetEnableCamera(false);
        }

        if (!IsHandleRpc)
        {
            return;
        }

//		if (PlayerSt != PlayerTypeEnum.CartoonCamera) {
//			XkGameCtrl.AddPlayerYouLiangToMax();
//		}

        if (!XkGameCtrl.GetInstance().IsCartoonShootTest)
        {
            if (!IsStopMovePlayer)
            {
                return;
            }
        }
        IsStopMovePlayer = false;

        if (PlayerSt == PlayerTypeEnum.FeiJi)
        {
            Debug.Log("Unity:" + "RestartMovePlayer -> player " + PlayerSt);
            if (XkGameCtrl.GetInstance() != null && XkGameCtrl.GetInstance().m_GameUICom != null)
            {
                XkGameCtrl.GetInstance().m_GameUICom.ShowGameFuHuoCiShiInfo();
            }
        }

        if (ITweenScript != null)
        {
            ITweenScript.isRunning = true;
        }
        else
        {
            MovePlayerByItween();
        }
    }