Beispiel #1
0
    #pragma warning restore 0649


    protected override void InputUpdate()
    {
        XInput.Direction direction = XInput.GetDPadDirection(playerIndex);

        foreach (DPadDirection dPadDirection in dPadDirections)
        {
            // That way, we only enable the current direction's image
            dPadDirection.EnableImage(dPadDirection.IsConcerned(direction));
        }
    }