private void UpdateChatPermissionInfoComplete(PARTY_XBL_CHAT_USER_HANDLE localXblChatUser, PARTY_XBL_CHAT_USER_HANDLE targetXblChatUser)
        {
            PlayFabMultiplayerManager._LogInfo("PlayFabChatXboxLivePolicyProvider:UpdateChatPermissionInfoComplete()");

            ulong localXuid;
            ulong targetXuid;

            if (!Succeeded(XBLSDK.PartyXblChatUserGetXboxUserId(localXblChatUser, out localXuid)))
            {
                return;
            }
            if (!Succeeded(XBLSDK.PartyXblChatUserGetXboxUserId(targetXblChatUser, out targetXuid)))
            {
                return;
            }
            PlayFabPlayer localPlayer  = GetPlayerByXuid(localXuid);
            PlayFabPlayer targetPlayer = GetPlayerByXuid(targetXuid);

            PARTY_XBL_CHAT_PERMISSION_INFO chatPermissionInfo;

            Succeeded(XBLSDK.PartyXblLocalChatUserGetRequiredChatPermissionInfo(
                          localXblChatUser,
                          targetXblChatUser,
                          out chatPermissionInfo
                          ));

            Succeeded(PartyCSharpSDK.SDK.PartyChatControlSetPermissions(
                          localPlayer._chatControlHandle,
                          targetPlayer._chatControlHandle,
                          chatPermissionInfo.ChatPermissionMask
                          ));

            var permissionsQuery = chatPermissionInfo.ChatPermissionMask;

            if (permissionsQuery != _CHAT_PERMISSIONS_ALL)
            {
                foreach (var playerKeyPair in _multiplayerManager.RemotePlayers)
                {
                    if (playerKeyPair.EntityKey.Id == targetPlayer.EntityKey.Id)
                    {
                        playerKeyPair._mutedByPlatform = true;
                        playerKeyPair.IsMuted          = true;
                        break;
                    }
                }
            }
            if (!_playerChatPermissions.ContainsKey(targetPlayer))
            {
                _playerChatPermissions.Add(targetPlayer, chatPermissionInfo);
            }
        }
Beispiel #2
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        private void UpdateChatPermissionInfoComplete(PARTY_XBL_CHAT_USER_HANDLE localXblChatUser, PARTY_XBL_CHAT_USER_HANDLE targetXblChatUser)
        {
            PlayFabMultiplayerManager._LogInfo("PlayFabChatXboxLivePolicyProvider:UpdateChatPermissionInfoComplete()");

            // UpdateChatPermissionInfoComplete() is called when we are finally ready to set permissions,
            // and thus the cached operation in _queuedUpdateChatPermissionsOp is no longer needed
            // (if it was created then localXblChatUser and targetXblChatUser from it will be used in this method
            // to set permissions). It needs to be reset to prevent unnecessary continuous re-entrance to this method.
            if (_queuedUpdateChatPermissionsOp.queued)
            {
                _queuedUpdateChatPermissionsOp = new QueuedUpdateChatPermissionsOp(); // reset _queuedUpdateChatPermissionsOp to its initial (default) state
            }

            ulong localXuid;
            ulong targetXuid;

            if (!Succeeded(XBLSDK.PartyXblChatUserGetXboxUserId(localXblChatUser, out localXuid)))
            {
                return;
            }
            if (!Succeeded(XBLSDK.PartyXblChatUserGetXboxUserId(targetXblChatUser, out targetXuid)))
            {
                return;
            }
            PlayFabPlayer localPlayer  = GetPlayerByXuid(localXuid);
            PlayFabPlayer targetPlayer = GetPlayerByXuid(targetXuid);

            if (localPlayer == null || targetPlayer == null)
            {
                return;
            }

            PARTY_XBL_CHAT_PERMISSION_INFO chatPermissionInfo;

            Succeeded(XBLSDK.PartyXblLocalChatUserGetRequiredChatPermissionInfo(
                          localXblChatUser,
                          targetXblChatUser,
                          out chatPermissionInfo
                          ));

            Succeeded(PartyCSharpSDK.SDK.PartyChatControlSetPermissions(
                          localPlayer._chatControlHandle,
                          targetPlayer._chatControlHandle,
                          chatPermissionInfo.ChatPermissionMask
                          ));

            var permissionsQuery = chatPermissionInfo.ChatPermissionMask;

            if (permissionsQuery != _CHAT_PERMISSIONS_ALL)
            {
                foreach (var playerKeyPair in _multiplayerManager.RemotePlayers)
                {
                    if (playerKeyPair.EntityKey.Id == targetPlayer.EntityKey.Id)
                    {
                        playerKeyPair._mutedByPlatform = true;
                        playerKeyPair.IsMuted          = true;
                        break;
                    }
                }
            }
            if (!_playerChatPermissions.ContainsKey(targetPlayer))
            {
                _playerChatPermissions.Add(targetPlayer, chatPermissionInfo);
            }
        }