void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }
Beispiel #2
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        private void btnWrite_Click(object sender, EventArgs e)
        {
            IWriter writer;

            if (rbTxt.Checked)
            {
                writer = new TextWriter(_products);
            }
            else
            {
                writer = new JsonWriter(_products);
            }

            var writingManager = new WritingManager();

            writingManager.WriteFile(writer);
        }