public static EditWorldTemplateForm ShowDialogue(Window window, WorldTemplate _template, CloseEvent closeFunction = null, string category = null, ISkinFile file = null)
        {
            var form = new EditWorldTemplateForm();

            form.Initialize(_template, closeFunction, "Edit World-Template", true, true, category, file);
            form.Show(window);

            return(form);
        }
Beispiel #2
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        public static WorldTemplate GetWorldGenerationParameters(
            AsyncRPGDataContext context,
            int game_id)
        {
            WorldTemplate worldTemplate = new WorldTemplate();

            Games[] game = (from g in context.Games where g.GameID == game_id select g).ToArray <Games>();

            worldTemplate.dungeon_size       = (GameConstants.eDungeonSize)(game[0].DungeonSize);
            worldTemplate.dungeon_difficulty = (GameConstants.eDungeonDifficulty)(game[0].DungeonDifficulty);

            return(worldTemplate);
        }
        public override void AddedToContainer()
        {
            base.AddedToContainer();

            var builder = new FieldBuilder();

            builder.BuildSessionStart(this);

            var templateNameTextField = builder.AddTextField("Template Name: ");

            var worldTypesComboBox = builder.AddComboBoxField("World Type: ");
            var worldTypeList      = Globals.GetAllTypesDeriving(typeof(IWorld), Assembly.GetExecutingAssembly());

            worldTypesComboBox.Items.AddRange(worldTypeList.Select(s => s.Name));
            worldTypesComboBox.Index = 0;

            builder.AddResizableButtonField("OK", delegate(object sender)
            {
                if (worldTypesComboBox.Index == -1)
                {
                    AlertForm.ShowDialogue(Parent, null, "Select a world type.");
                }
                else
                {
                    Result = new WorldTemplate();
                    Result.TemplateName = templateNameTextField.Text;
                    Result.World        = (IWorld)Activator.CreateInstance(worldTypeList[worldTypesComboBox.Index]);

                    EditWorldTemplateForm.ShowDialogue(Parent, Result);

                    Close();
                }
            });

            builder.BuildSessionEnd();

            X = (Parent.Width / 2) - (Width / 2);
            Y = (Parent.Height / 2) - (Height / 2);

            CanResizeFormVertically = false;
        }
        public bool ValidateDungeons(Command command)
        {
            bool   success = true;
            string result  = SuccessMessages.GENERAL_SUCCESS;

            RoomTemplateSet  roomTemplateSet  = new RoomTemplateSet();
            MobTypeSet       mobTypeSet       = new MobTypeSet();
            MobSpawnTableSet mobSpawnTableSet = new MobSpawnTableSet();
            int    game_id_min       = 0;
            int    game_id_max       = 100000; // Int32.MaxValue; This will take ~100 days to finish all 2 billion  dungeons
            string connection_string = "";

            string dumpGeometryPath = "";

            if (command.HasArgumentWithName("C"))
            {
                connection_string = command.GetTypedArgumentByName <CommandArgument_String>("C").ArgumentValue;
            }
            else
            {
                _logger.WriteLine("DungeonValidator: Missing expected connection string parameter");
                success = false;
            }

            if (command.HasArgumentWithName("G"))
            {
                game_id_min = command.GetTypedArgumentByName <CommandArgument_Int32>("G").ArgumentValue;
                game_id_max = game_id_min;
            }
            else
            {
                _logger.WriteLine("DungeonValidator: No game id given, evaluating all possible game ids");
            }

            if (game_id_min == game_id_max && command.HasArgumentWithName("D"))
            {
                dumpGeometryPath = command.GetTypedArgumentByName <CommandArgument_String>("D").ArgumentValue;
            }

            _logger.WriteLine("Validating layouts for game_ids {0} to {1}", game_id_min, game_id_max);

            // Get the room templates from the DB
            if (success && !roomTemplateSet.Initialize(connection_string, out result))
            {
                _logger.WriteLine(string.Format("DungeonValidator: Failed to load the room templates from the DB: {0}", result));
                success = false;
            }

            // Get the mob type set from the DB
            if (success && !mobTypeSet.Initialize(connection_string, out result))
            {
                _logger.WriteLine(string.Format("DungeonValidator: Failed to load the mob types from the DB: {0}", result));
                success = false;
            }

            // Get the mob spawn templates from the DB
            if (success && !mobSpawnTableSet.Initialize(connection_string, mobTypeSet, out result))
            {
                _logger.WriteLine(string.Format("DungeonValidator: Failed to load the mob spawn tables from the DB: {0}", result));
                success = false;
            }

            if (success)
            {
                DateTime startTime = DateTime.Now;

                // Test all possible world size configurations for each desired game id
                WorldTemplate[] worldTemplates = new WorldTemplate[] {
                    new WorldTemplate(GameConstants.eDungeonSize.small, GameConstants.eDungeonDifficulty.normal),
                    new WorldTemplate(GameConstants.eDungeonSize.medium, GameConstants.eDungeonDifficulty.normal),
                    new WorldTemplate(GameConstants.eDungeonSize.large, GameConstants.eDungeonDifficulty.normal),
                };

                for (int game_id = game_id_min; success && game_id <= game_id_max; ++game_id)
                {
                    foreach (WorldTemplate worldTemplate in worldTemplates)
                    {
                        DungeonLayout layout = new DungeonLayout(game_id, worldTemplate, roomTemplateSet, mobSpawnTableSet);

                        // Create the initial set of rooms for the world
                        if (!layout.BuildRoomLayout(out result))
                        {
                            _logger.WriteLine(
                                string.Format("DungeonValidator: Failed to generate dungeon layout, game_id:{0}, size:{1}",
                                              game_id, worldTemplate.dungeon_size));
                            _logger.WriteLine(result);
                            success = false;
                        }

                        // Verify that this is a valid dungeon
                        if (success)
                        {
                            Dictionary <int, Portal> portalIdToPortalMap = BuildPortalIdMap(layout);

                            // Verify that all portals are connected correctly
                            success &= VerifyRoomPortals(layout, portalIdToPortalMap);

                            // Verify that every room is accessible to every other room
                            success &= VerifyRoomAccessibility(layout, portalIdToPortalMap);

                            // Verify monster spawners
                            success &= VerifyMobSpawners(layout);
                        }

                        // Dump the generated layout to a .obj file
                        if (dumpGeometryPath.Length > 0)
                        {
                            DumpLayoutGeometry(dumpGeometryPath, layout);
                        }
                    }

                    if (game_id_max > game_id_min)
                    {
                        if ((game_id % 1000) == 0)
                        {
                            TimeSpan elapsed = DateTime.Now.Subtract(startTime);

                            int percent_complete = 100 * (game_id - game_id_min) / (game_id_max - game_id_min);

                            _logger.Write("\r[{0:c}] {1}/{2} {3}%",
                                          elapsed,
                                          game_id - game_id_min,
                                          game_id_max - game_id_min,
                                          percent_complete);
                        }
                    }
                }

                // Write out a new line after the timing info
                _logger.WriteLine();
            }

            return(success);
        }
        public void Initialize(WorldTemplate _template, CloseEvent closeFunction = null, string title = null, bool resizable = false, bool isDialog = true, string category = null, ISkinFile file = null)
        {
            template = _template;

            base.Initialize(closeFunction, title, resizable, isDialog, category, file);
        }
        public override void AddedToContainer()
        {
            base.AddedToContainer();

            CloseButtonOn = false;

            columnListBox = new ColumnListBox();
            columnListBox.Initialize(1);
            AddDrawBox(columnListBox);
            columnListBox.SetIntOrStringSort(false);
            columnListBox.SetColumnName(0, "Name");
            columnListBox.Width  = 200;
            columnListBox.Height = 200;

            columnListBox.ItemDoubleClicked += delegate(object sender, ColumnListBox.ListBoxRow item, int index)
            {
                WorldTemplate template = null;
                foreach (var g in EditorData.WorldTemplates)
                {
                    if (g.TemplateName == (string)item.Values[0])
                    {
                        template = g;
                    }
                }

                string oldName = template.TemplateName;
                EditWorldTemplateForm.ShowDialogue(Parent, template, delegate(object _sender)
                {
                    foreach (var g in EditorData.WorldTemplates)
                    {
                        if (g.TemplateName == template.TemplateName && g != template)
                        {
                            AlertForm.ShowDialogue(Parent, null, "There is a template with that name already.");
                            template.TemplateName = oldName;
                        }
                    }

                    ReloadListBox();
                });
            };

            ReloadListBox();

            var createTemplateButton = new ResizableButton();

            createTemplateButton.Initialize();
            AddDrawBox(createTemplateButton);
            createTemplateButton.Title = "Create New Template";
            createTemplateButton.FitToText();
            Push.ToTheBottomSideOf(createTemplateButton, columnListBox, 3, Push.VerticalAlign.Left);
            createTemplateButton.Width  = 200;
            createTemplateButton.Click += delegate(object sender)
            {
                CreateWorldTemplateForm.ShowDialogue(Parent, delegate(object _sender)
                {
                    var dialogue = (CreateWorldTemplateForm)_sender;

                    if (dialogue.Result != null)
                    {
                        bool nameExists = false;
                        foreach (var t in EditorData.WorldTemplates)
                        {
                            if (t.TemplateName == dialogue.Result.TemplateName)
                            {
                                AlertForm.ShowDialogue(Parent, null, "A template called: \"" + dialogue.Result.TemplateName + "\" already exists");
                                nameExists = true;
                            }
                        }

                        if (!nameExists)
                        {
                            EditorData.WorldTemplates.Add(dialogue.Result);
                            ReloadListBox();
                        }
                    }
                });
            };

            var deleteTemplateButton = new ResizableButton();

            deleteTemplateButton.Initialize();
            AddDrawBox(deleteTemplateButton);
            deleteTemplateButton.Title = "Delete Template";
            deleteTemplateButton.FitToText();
            Push.ToTheBottomSideOf(deleteTemplateButton, createTemplateButton, 3, Push.VerticalAlign.Left);
            deleteTemplateButton.Width  = 200;
            deleteTemplateButton.Click += delegate(object sender)
            {
                if (columnListBox.SelectedRow != null)
                {
                    var findName = (string)columnListBox.SelectedRow.Values[0];

                    foreach (var g in EditorData.WorldTemplates)
                    {
                        if (g.TemplateName == findName)
                        {
                            EditorData.WorldTemplates.Remove(g);
                            ReloadListBox();
                            break;
                        }
                    }
                }
            };

            var editTemplateButton = new ResizableButton();

            editTemplateButton.Initialize();
            AddDrawBox(editTemplateButton);
            editTemplateButton.Title = "Edit Template";
            editTemplateButton.FitToText();
            Push.ToTheBottomSideOf(editTemplateButton, deleteTemplateButton, 3, Push.VerticalAlign.Left);
            editTemplateButton.Width  = 200;
            editTemplateButton.Click += delegate(object sender)
            {
                if (columnListBox.SelectedRow == null)
                {
                    return;
                }

                WorldTemplate template = null;
                foreach (var g in EditorData.WorldTemplates)
                {
                    if (g.TemplateName == (string)columnListBox.SelectedRow.Values[0])
                    {
                        template = g;
                    }
                }

                string oldName = template.TemplateName;
                EditWorldTemplateForm.ShowDialogue(Parent, template, delegate(object _sender)
                {
                    foreach (var g in EditorData.WorldTemplates)
                    {
                        if (g.TemplateName == template.TemplateName && g != template)
                        {
                            AlertForm.ShowDialogue(Parent, null, "There is a template with that name already.");
                            template.TemplateName = oldName;
                        }
                    }

                    ReloadListBox();
                });
            };

            var okButton = new ResizableButton();

            okButton.Initialize();
            AddDrawBox(okButton);
            okButton.Title = "OK";
            okButton.FitToText();
            Push.ToTheBottomSideOf(okButton, editTemplateButton, 3, Push.VerticalAlign.Left);
            okButton.Width  = 200;
            okButton.Click += delegate(object sender)
            {
                EditorData.Save(Globals.EditorDataSaveDir);
                Close();
            };

            Wrap();

            columnListBox.Alignment        = DrawBoxAlignment.GetFull();
            createTemplateButton.Alignment = DrawBoxAlignment.GetLeftRightBottom();
            deleteTemplateButton.Alignment = DrawBoxAlignment.GetLeftRightBottom();
            editTemplateButton.Alignment   = DrawBoxAlignment.GetLeftRightBottom();
            okButton.Alignment             = DrawBoxAlignment.GetLeftRightBottom();

            X = (Parent.Width / 2) - (Width / 2);
            Y = (Parent.Height / 2) - (Height / 2);
        }