public override void OnUpdate() { WorldSide localSide = World_AIW2.Instance.GetLocalPlayerSide(); if (localSide == null) { return; } ArcenUI_ButtonSet elementAsType = (ArcenUI_ButtonSet)Element; if (this.TimeOfLastUpdate < Engine_AIW2.Instance.TimeOfLastControlGroupChange) { this.TimeOfLastUpdate = DateTime.Now; elementAsType.ClearButtons(); int x = 0; localSide.DoForControlGroups(delegate(ControlGroup group) { bControlGroupItem newButtonController = new bControlGroupItem(group); Vector2 offset; offset.x = x * elementAsType.ButtonWidth; offset.y = 0; Vector2 size; size.x = elementAsType.ButtonWidth; size.y = elementAsType.ButtonHeight; elementAsType.AddButton(newButtonController, size, offset); x++; return(DelReturn.Continue); }); { bCreateControlGroup newButtonController = new bCreateControlGroup(); Vector2 offset; offset.x = x * elementAsType.ButtonWidth; offset.y = 0; Vector2 size; size.x = elementAsType.ButtonWidth; size.y = elementAsType.ButtonHeight; elementAsType.AddButton(newButtonController, size, offset); x++; } elementAsType.ActuallyPutItemsBackInPoolThatAreStillCleared(); } }