Beispiel #1
0
        protected override async Task Process(WorldSession session, CharNew packet)
        {
            if (session.Account is null)
            {
                return;
            }

            var slotTaken = await characterRepository.IsSlotTaken(session.Account.Id, packet.Slot);

            if (slotTaken)
            {
                await session.Disconnect();

                return;
            }

            var nameTaken = await characterRepository.IsNameTaken(packet.Name);

            if (nameTaken)
            {
                await session.Disconnect();

                return;
            }

            await characterRepository.Save(new CharacterDTO
            {
                Name           = packet.Name,
                Slot           = packet.Slot,
                AccountId      = session.Account.Id,
                Level          = 1,
                JobLevel       = 1,
                HeroLevel      = 0,
                Job            = Job.Adventurer,
                Gender         = packet.Gender,
                HairColor      = packet.HairColor,
                HairStyle      = packet.HairStyle,
                Dignity        = 0,
                Reputation     = 0,
                Experience     = 0,
                JobExperience  = 0,
                HeroExperience = 0,
                MapId          = 1,
                X         = 75,
                Y         = 115,
                Direction = Direction.South,
                Hp        = 300,
                Mp        = 150,
            });

            await session.SendPacket(new Success());

            var characters = await characterRepository.FindAll(session.Account.Id);

            await session.SendCList(characters);
        }
Beispiel #2
0
        protected override async Task Process(WorldSession session, Select packet)
        {
            if (session.Account is null)
            {
                await session.Disconnect();

                return;
            }

            var character = await characterRepository.GetCharacterInSlot(session.Account.Id, packet.Slot);

            if (character is null)
            {
                await session.Disconnect();

                return;
            }

            session.Character = new Character(session)
            {
                Id             = character.Id,
                Name           = character.Name,
                Job            = character.Job,
                HairColor      = character.HairColor,
                HairStyle      = character.HairStyle,
                Gender         = character.Gender,
                Level          = character.Level,
                JobLevel       = character.JobLevel,
                HeroLevel      = character.HeroLevel,
                Experience     = character.Experience,
                JobExperience  = character.JobExperience,
                HeroExperience = character.HeroExperience,
                Direction      = character.Direction,
                Position       = new Position
                {
                    X = character.X,
                    Y = character.Y
                },
                Hp             = character.Hp,
                Mp             = character.Mp,
                MaxHp          = 300,
                MaxMp          = 150,
                Reputation     = character.Reputation,
                Dignity        = character.Dignity,
                Speed          = 10,
                ReputationIcon = await reputationService.GetIcon(character.Reputation),
                Map            = await mapManager.GetMap(character.MapId)
            };

            await session.SendPacket(new Ok());
        }
Beispiel #3
0
        protected override async Task Process(WorldSession session, Walk packet)
        {
            var character = session.Character;

            if (character.Speed != packet.Speed)
            {
                logger.Debug("Incorrect character speed");
                return;
            }

            var distance = character.Position.GetDistance(new Position
            {
                X = packet.X,
                Y = packet.Y
            });

            if (distance > character.Speed / 2)
            {
                logger.Debug("Incorrect distance");
                return;
            }

            if ((packet.X + packet.Y) % 3 % 2 != packet.Checksum)
            {
                logger.Debug("Incorrect walk checksum");
                await session.Disconnect();

                return;
            }

            var travelTime = 2500 / packet.Speed * distance;

            if (travelTime > 1000 * 1.5)
            {
                logger.Debug("Incorrect travel time");
                await session.Disconnect();

                return;
            }

            character.Position = new Position
            {
                X = packet.X,
                Y = packet.Y
            };

            await character.Map.BroadcastMv(character);
        }
Beispiel #4
0
        protected override async Task Process(WorldSession session, CharNew packet)
        {
            if (session.Account is null)
            {
                return;
            }

            var slotTaken = await characterRepository.IsSlotTaken(session.Account.Id, packet.Slot);

            if (slotTaken)
            {
                await session.Disconnect();

                return;
            }

            var nameTaken = await characterRepository.IsNameTaken(packet.Name);

            if (nameTaken)
            {
                await session.Disconnect();

                return;
            }

            await characterRepository.Save(new CharacterDTO
            {
                Name      = packet.Name,
                Slot      = packet.Slot,
                AccountId = session.Account.Id,
                Level     = 1,
                JobLevel  = 1,
                Job       = Job.Adventurer,
                Gender    = packet.Gender,
                HairColor = packet.HairColor,
                HairStyle = packet.HairStyle,
                MapId     = 1,
                X         = 75,
                Y         = 115,
                Hp        = 300,
                Mp        = 150,
            });

            await session.SendPacket(new Success());

            var characters = await characterRepository.FindAll(session.Account.Id);

            await session.SendPacket(new CListStart());

            foreach (var character in characters)
            {
                await session.SendPacket(new CList
                {
                    Name            = character.Name,
                    Slot            = character.Slot,
                    HairColor       = character.HairColor,
                    HairStyle       = character.HairStyle,
                    Level           = character.Level,
                    Gender          = character.Gender,
                    HeroLevel       = 0,
                    JobLevel        = character.JobLevel,
                    Job             = character.Job,
                    Equipments      = Enumerable.Range(0, 10).Select(x => (short?)null),
                    Pets            = Enumerable.Range(0, 24).Select(x => (short?)null),
                    QuestCompletion = 1,
                    QuestPart       = 1,
                    Rename          = false
                });
            }
            await session.SendPacket(new CListEnd());
        }
        public static void HandleAuthSession(ref PacketReader packet, ref WorldSession session)
        {
            byte[] digest = new byte[20];

            packet.Skip(6);
            digest[5] = packet.ReadByte();
            byte minorVersion = packet.ReadByte();

            digest[2] = packet.ReadByte();
            ushort clientBuild = packet.ReadUInt16();

            digest[18] = packet.ReadByte();
            digest[10] = packet.ReadByte();
            uint clientSeed = packet.ReadUInt32();//????

            digest[9]  = packet.ReadByte();
            digest[8]  = packet.ReadByte();
            digest[11] = packet.ReadByte();
            digest[13] = packet.ReadByte();
            digest[4]  = packet.ReadByte();
            digest[7]  = packet.ReadByte();
            digest[16] = packet.ReadByte();
            digest[1]  = packet.ReadByte();
            digest[0]  = packet.ReadByte();
            digest[14] = packet.ReadByte();
            digest[12] = packet.ReadByte();
            byte majorVersion = packet.ReadByte();

            digest[17] = packet.ReadByte();
            digest[19] = packet.ReadByte();
            packet.Skip(12);
            digest[3] = packet.ReadByte();
            packet.Skip(8);
            digest[6]  = packet.ReadByte();
            digest[15] = packet.ReadByte();

            //


            int addonSize = packet.ReadInt32();

            byte[] addondata = packet.ReadBytes(addonSize);

            packet.GetBit();
            uint   namelength  = packet.GetBits <uint>(12);
            string accountName = packet.ReadString(namelength);

            //"SELECT id, sha_pass_hash, sessionkey, last_ip, locked, expansion, mutetime, locale, recruiter, FROM account WHERE username = ?"
            PreparedStatement stmt = DB.Auth.GetPreparedStatement(LoginStatements.Sel_AccountInfoByName);

            stmt.AddValue(0, accountName);
            SQLResult result = DB.Auth.Select(stmt);

            if (result.Count == 0)
            {
                PacketWriter data = new PacketWriter(Opcodes.SMSG_AuthResponse);
                data.WriteBit(0); // has queue info
                data.WriteBit(0); // has account info
                data.WriteUInt8(AuthCodes.UnknownAccount);
                session.Send(data);

                Log.outError("HandleAuthSession: Sent Auth Response (unknown account).");
                session.Disconnect();
                return;
            }

            var account = new Account()
            {
                Id         = result.Read <uint>(0, 0),
                Name       = accountName,
                Password   = result.Read <string>(0, 1),
                SessionKey = result.Read <string>(0, 2),
                LastIP     = result.Read <string>(0, 3),
                Expansion  = result.Read <byte>(0, "expansion"),
                Locale     = result.Read <String>(0, 7),
            };

            //uint world_expansion = sWorld->getIntConfig(CONFIG_EXPANSION);
            //if (account.expansion > world_expansion)
            //account.expansion = world_expansion;

            ///- Re-check ip locking (same check as in realmd).
            if (result.Read <byte>(0, 4) == 1) // if ip is locked
            {
                //if (strcmp (fields[2].GetCString(), GetRemoteAddress().c_str()))
                {
                    PacketWriter data = new PacketWriter(Opcodes.SMSG_AuthResponse);
                    data.WriteBit(0); // has queue info
                    data.WriteBit(0); // has account info
                    data.WriteUInt8(AuthCodes.Failed);
                    session.Send(data);

                    Log.outDebug("HandleAuthSession: Sent Auth Response (Account IP differs).");
                    return;
                }
            }

            byte[] kBytes = account.SessionKey.ToByteArray();

            uint recruiter = result.Read <uint>(0, 8);

            //string os = result.Read<string>(0, 9);

            // Checks gmlevel per Realm
            stmt = DB.Auth.GetPreparedStatement(LoginStatements.Get_GMLevelByRealmID);
            stmt.AddValue(0, account.Id);
            stmt.AddValue(1, WorldConfig.RealmId);

            result = DB.Auth.Select(stmt);

            if (result.Count == 0)
            {
                account.GMLevel = 0;
            }
            else
            {
                account.GMLevel = (AccountTypes)result.Read <byte>(0, 0);
            }

            //Ban Shit here

            // Check if this user is by any chance a recruiter
            stmt = DB.Auth.GetPreparedStatement(LoginStatements.Sel_AccountRecruiter);
            stmt.AddValue(0, account.Id);
            result = DB.Auth.Select(stmt);

            bool isRecruiter = false;

            if (result.Count > 0)
            {
                isRecruiter = true;
            }


            // Update the last_ip in the database

            stmt = DB.Auth.GetPreparedStatement(LoginStatements.Upd_LastIP);

            stmt.AddValue(0, account.LastIP);
            stmt.AddValue(1, account.Name);

            DB.Auth.Execute(stmt);

            session.SetAccount(account);

            session.Crypt.Initialize(kBytes);

            //session.LoadGlobalAccountData();
            session.LoadTutorialsData();
            session.ReadAddonsInfo(addondata, addonSize - 4);

            session.SendAuthResponse();
            session.SendAddonsInfo();

            uint         version = 0;//todo fixme
            PacketWriter data1   = new PacketWriter(Opcodes.SMSG_ClientcacheVersion);

            data1.WriteUInt32(version);
            //session.Send(data1);

            session.SendTutorialsData();
        }