Beispiel #1
0
    //Start is temp
    private void Start()
    {
        Grid worldGrid = new Grid(new HexGrid(4, 4 * Mathf.Sqrt(3), HexGrid.TopType.Pointy));

        worldGrid.Init();

        UnityEngine.Profiling.Profiler.BeginSample("Create World Map");
        mMap.CreateWorldModel(worldGrid);
        UnityEngine.Profiling.Profiler.EndSample();

        CreateWorldView(mMap);
    }