void InterWorldChat_OnWorldList(Instance sender, WorldListEventArgsT <World> args)
 {
     if (_t2 != null)
     {
         _t2.Dispose();
     }
     _t2 = new Timer(WorldListTimer, null, 1000, 0);
     //if (args.World.Name == "Blizzard")
     //    return;
     _worlds.Add(args.World);
 }
 void Vp_OnWorldList(Instance sender, WorldListEventArgsT <World> args)
 {
     args.Serialize().AppendTextFile(LogName(args.GetType()));
 }
 private void Vp_OnWorldList(Instance sender, WorldListEventArgsT <World> args)
 {
     Cli.WriteLine(ConsoleMessageType.Event, "   -> " + args.World.Name + " (" + args.World.UserCount + " users)");
 }