Beispiel #1
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            GUILayout.Label("Deathblow Control Asset");

            GUILayout.Label($"Database loaded: {WorkspaceControl.Database != null}");

            var property = serializedObject.FindProperty("_currentWorkspace");

            var objectReference = property.objectReferenceValue;

            EditorGUILayout.PropertyField(property);

            serializedObject.ApplyModifiedProperties();

            if (objectReference != property.objectReferenceValue || GUILayout.Button("Reload workspace") || property.objectReferenceValue != null && WorkspaceControl.Database == null && !WorkspaceControl.LoadingDatabase)
            {
                WorkspaceControl.UpdateWorkspace((WorkspaceConfiguration)property.objectReferenceValue);
            }

            if (WorkspaceControl.Ok)
            {
                if (WorkspaceControl.SavingDatabase)
                {
                    GUILayout.Label("Saving database...");
                }
                else if (GUILayout.Button("Save workspace"))
                {
                    WorkspaceControl.SaveWorkspace(WorkspaceControl.CurrentWorkspace);
                }
            }
        }