Beispiel #1
0
        public static void RebuildModList()
        {
            nestedRebuildInProgress = rebuildingModList;
            rebuildingModList       = true;
            string s = "Rebuilding mods list";

            mods.Clear();
            WorkshopItems.EnsureInit();
            s += "\nAdding official mods from content folder:";
            foreach (string item in from d in new DirectoryInfo(GenFilePaths.OfficialModsFolderPath).GetDirectories()
                     select d.FullName)
            {
                ModMetaData modMetaData = new ModMetaData(item, official: true);
                if (TryAddMod(modMetaData))
                {
                    s = s + "\n  Adding " + modMetaData.ToStringLong();
                }
            }
            s += "\nAdding mods from mods folder:";
            foreach (string item2 in from d in new DirectoryInfo(GenFilePaths.ModsFolderPath).GetDirectories()
                     select d.FullName)
            {
                ModMetaData modMetaData2 = new ModMetaData(item2);
                if (TryAddMod(modMetaData2))
                {
                    s = s + "\n  Adding " + modMetaData2.ToStringLong();
                }
            }
            s += "\nAdding mods from Steam:";
            foreach (WorkshopItem item3 in WorkshopItems.AllSubscribedItems.Where((WorkshopItem it) => it is WorkshopItem_Mod))
            {
                ModMetaData modMetaData3 = new ModMetaData(item3);
                if (TryAddMod(modMetaData3))
                {
                    s = s + "\n  Adding " + modMetaData3.ToStringLong();
                }
            }
            s += "\nDeactivating not-installed mods:";
            ModsConfig.DeactivateNotInstalledMods(delegate(string log)
            {
                s = s + "\n   " + log;
            });
            if (Prefs.SimulateNotOwningRoyalty)
            {
                ModsConfig.SetActive(ModContentPack.RoyaltyModPackageId, active: false);
            }
            if (mods.Count((ModMetaData m) => m.Active) == 0)
            {
                s += "\nThere are no active mods. Activating Core mod.";
                mods.First((ModMetaData m) => m.IsCoreMod).Active = true;
            }
            RecacheRoyaltyInstalled();
            if (Prefs.LogVerbose)
            {
                Log.Message(s);
            }
            rebuildingModList       = false;
            nestedRebuildInProgress = false;
        }
Beispiel #2
0
        private string CurrentDebugString()
        {
            StringBuilder stringBuilder = new StringBuilder();

            if (DebugViewSettings.writeGame)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine((Current.Game != null) ? Current.Game.DebugString() : "Current.Game = null");
            }
            if (DebugViewSettings.writeMusicManagerPlay)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine(Find.MusicManagerPlay.DebugString());
            }
            if (DebugViewSettings.writePlayingSounds)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine("Sustainers:");
                foreach (Sustainer sustainer in Find.SoundRoot.sustainerManager.AllSustainers)
                {
                    stringBuilder.AppendLine(sustainer.DebugString());
                }
                stringBuilder.AppendLine();
                stringBuilder.AppendLine("OneShots:");
                foreach (SampleOneShot sampleOneShot in Find.SoundRoot.oneShotManager.PlayingOneShots)
                {
                    stringBuilder.AppendLine(sampleOneShot.ToString());
                }
            }
            if (DebugViewSettings.writeSoundEventsRecord)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine("Recent sound events:\n       ...");
                stringBuilder.AppendLine(DebugSoundEventsLog.EventsListingDebugString);
            }
            if (DebugViewSettings.writeSteamItems)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine(WorkshopItems.DebugOutput());
            }
            if (DebugViewSettings.writeConcepts)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine(LessonAutoActivator.DebugString());
            }
            if (DebugViewSettings.writeMemoryUsage)
            {
                stringBuilder.AppendLine("---");
                stringBuilder.AppendLine("Total allocated: " + Profiler.GetTotalAllocatedMemoryLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Total reserved: " + Profiler.GetTotalReservedMemoryLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Total reserved unused: " + Profiler.GetTotalUnusedReservedMemoryLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Mono heap size: " + Profiler.GetMonoHeapSizeLong().ToStringBytes("F2"));
                stringBuilder.AppendLine("Mono used size: " + Profiler.GetMonoUsedSizeLong().ToStringBytes("F2"));
            }
            if (Current.ProgramState == ProgramState.Playing)
            {
                stringBuilder.AppendLine("Tick " + Find.TickManager.TicksGame);
                if (DebugViewSettings.writeStoryteller)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.Storyteller.DebugString());
                }
            }
            if (Current.ProgramState == ProgramState.Playing && Find.CurrentMap != null)
            {
                if (DebugViewSettings.writeMapGameConditions)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.gameConditionManager.DebugString());
                }
                if (DebugViewSettings.drawPawnDebug)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.reservationManager.DebugString());
                }
                if (DebugViewSettings.writeMoteSaturation)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine("Mote count: " + Find.CurrentMap.moteCounter.MoteCount);
                    stringBuilder.AppendLine("Mote saturation: " + Find.CurrentMap.moteCounter.Saturation);
                }
                if (DebugViewSettings.writeEcosystem)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.wildAnimalSpawner.DebugString());
                }
                if (DebugViewSettings.writeTotalSnowDepth)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine("Total snow depth: " + Find.CurrentMap.snowGrid.TotalDepth);
                }
                if (DebugViewSettings.writeWind)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.windManager.DebugString());
                }
                if (DebugViewSettings.writeRecentStrikes)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.mineStrikeManager.DebugStrikeRecords());
                }
                if (DebugViewSettings.writeListRepairableBldgs)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerBuildingsRepairable.DebugString());
                }
                if (DebugViewSettings.writeListFilthInHomeArea)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerFilthInHomeArea.DebugString());
                }
                if (DebugViewSettings.writeListHaulables)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerHaulables.DebugString());
                }
                if (DebugViewSettings.writeListMergeables)
                {
                    stringBuilder.AppendLine("---");
                    stringBuilder.AppendLine(Find.CurrentMap.listerMergeables.DebugString());
                }
                if (DebugViewSettings.drawLords)
                {
                    foreach (Lord lord in Find.CurrentMap.lordManager.lords)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine(lord.DebugString());
                    }
                }
                IntVec3 intVec = UI.MouseCell();
                if (intVec.InBounds(Find.CurrentMap))
                {
                    stringBuilder.AppendLine("Inspecting " + intVec.ToString());
                    if (DebugViewSettings.writeTerrain)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine(Find.CurrentMap.terrainGrid.DebugStringAt(intVec));
                    }
                    if (DebugViewSettings.writeAttackTargets)
                    {
                        foreach (Pawn pawn in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell()).OfType <Pawn>())
                        {
                            stringBuilder.AppendLine("---");
                            stringBuilder.AppendLine("Potential attack targets for " + pawn.LabelShort + ":");
                            List <IAttackTarget> potentialTargetsFor = Find.CurrentMap.attackTargetsCache.GetPotentialTargetsFor(pawn);
                            for (int i = 0; i < potentialTargetsFor.Count; i++)
                            {
                                Thing thing = (Thing)potentialTargetsFor[i];
                                stringBuilder.AppendLine(string.Concat(new object[]
                                {
                                    thing.LabelShort,
                                    ", ",
                                    thing.Faction,
                                    (!potentialTargetsFor[i].ThreatDisabled(null)) ? "" : " (threat disabled)"
                                }));
                            }
                        }
                    }
                    if (DebugViewSettings.writeSnowDepth)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Snow depth: " + Find.CurrentMap.snowGrid.GetDepth(intVec));
                    }
                    if (DebugViewSettings.drawDeepResources)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Deep resource def: " + Find.CurrentMap.deepResourceGrid.ThingDefAt(intVec));
                        stringBuilder.AppendLine("Deep resource count: " + Find.CurrentMap.deepResourceGrid.CountAt(intVec));
                    }
                    if (DebugViewSettings.writeCanReachColony)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("CanReachColony: " + Find.CurrentMap.reachability.CanReachColony(UI.MouseCell()));
                    }
                    if (DebugViewSettings.writeMentalStateCalcs)
                    {
                        stringBuilder.AppendLine("---");
                        foreach (Pawn pawn2 in (from t in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell())
                                                where t is Pawn
                                                select t).Cast <Pawn>())
                        {
                            stringBuilder.AppendLine(pawn2.mindState.mentalBreaker.DebugString());
                        }
                    }
                    if (DebugViewSettings.writeWorkSettings)
                    {
                        foreach (Pawn pawn3 in (from t in Find.CurrentMap.thingGrid.ThingsAt(UI.MouseCell())
                                                where t is Pawn
                                                select t).Cast <Pawn>())
                        {
                            if (pawn3.workSettings != null)
                            {
                                stringBuilder.AppendLine("---");
                                stringBuilder.AppendLine(pawn3.workSettings.DebugString());
                            }
                        }
                    }
                    if (DebugViewSettings.writeApparelScore)
                    {
                        stringBuilder.AppendLine("---");
                        if (intVec.InBounds(Find.CurrentMap))
                        {
                            foreach (Thing thing2 in intVec.GetThingList(Find.CurrentMap))
                            {
                                Apparel apparel = thing2 as Apparel;
                                if (apparel != null)
                                {
                                    stringBuilder.AppendLine(apparel.Label + ": " + JobGiver_OptimizeApparel.ApparelScoreRaw(null, apparel).ToString("F2"));
                                }
                            }
                        }
                    }
                    if (DebugViewSettings.writeCellContents || this.fullMode)
                    {
                        stringBuilder.AppendLine("---");
                        if (intVec.InBounds(Find.CurrentMap))
                        {
                            foreach (Designation designation in Find.CurrentMap.designationManager.AllDesignationsAt(intVec))
                            {
                                stringBuilder.AppendLine(designation.ToString());
                            }
                            foreach (Thing thing3 in Find.CurrentMap.thingGrid.ThingsAt(intVec))
                            {
                                if (!this.fullMode)
                                {
                                    stringBuilder.AppendLine(thing3.LabelCap + " - " + thing3.ToString());
                                }
                                else
                                {
                                    stringBuilder.AppendLine(Scribe.saver.DebugOutputFor(thing3));
                                    stringBuilder.AppendLine();
                                }
                            }
                        }
                    }
                    if (DebugViewSettings.debugApparelOptimize)
                    {
                        stringBuilder.AppendLine("---");
                        foreach (Thing thing4 in Find.CurrentMap.thingGrid.ThingsAt(intVec))
                        {
                            Apparel apparel2 = thing4 as Apparel;
                            if (apparel2 != null)
                            {
                                stringBuilder.AppendLine(apparel2.LabelCap);
                                stringBuilder.AppendLine("   raw: " + JobGiver_OptimizeApparel.ApparelScoreRaw(null, apparel2).ToString("F2"));
                                Pawn pawn4 = Find.Selector.SingleSelectedThing as Pawn;
                                if (pawn4 != null)
                                {
                                    stringBuilder.AppendLine("  Pawn: " + pawn4);
                                    stringBuilder.AppendLine("  gain: " + JobGiver_OptimizeApparel.ApparelScoreGain(pawn4, apparel2).ToString("F2"));
                                }
                            }
                        }
                    }
                    if (DebugViewSettings.drawRegions)
                    {
                        stringBuilder.AppendLine("---");
                        Region regionAt_NoRebuild_InvalidAllowed = Find.CurrentMap.regionGrid.GetRegionAt_NoRebuild_InvalidAllowed(intVec);
                        stringBuilder.AppendLine("Region:\n" + ((regionAt_NoRebuild_InvalidAllowed == null) ? "null" : regionAt_NoRebuild_InvalidAllowed.DebugString));
                    }
                    if (DebugViewSettings.drawRooms)
                    {
                        stringBuilder.AppendLine("---");
                        Room room = intVec.GetRoom(Find.CurrentMap, RegionType.Set_All);
                        if (room != null)
                        {
                            stringBuilder.AppendLine(room.DebugString());
                        }
                        else
                        {
                            stringBuilder.AppendLine("(no room)");
                        }
                    }
                    if (DebugViewSettings.drawRoomGroups)
                    {
                        stringBuilder.AppendLine("---");
                        RoomGroup roomGroup = intVec.GetRoomGroup(Find.CurrentMap);
                        if (roomGroup != null)
                        {
                            stringBuilder.AppendLine(roomGroup.DebugString());
                        }
                        else
                        {
                            stringBuilder.AppendLine("(no room group)");
                        }
                    }
                    if (DebugViewSettings.drawGlow)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Game glow: " + Find.CurrentMap.glowGrid.GameGlowAt(intVec, false));
                        stringBuilder.AppendLine("Psych glow: " + Find.CurrentMap.glowGrid.PsychGlowAt(intVec));
                        stringBuilder.AppendLine("Visual Glow: " + Find.CurrentMap.glowGrid.VisualGlowAt(intVec));
                        stringBuilder.AppendLine("GlowReport:\n" + ((SectionLayer_LightingOverlay)Find.CurrentMap.mapDrawer.SectionAt(intVec).GetLayer(typeof(SectionLayer_LightingOverlay))).GlowReportAt(intVec));
                        stringBuilder.AppendLine("SkyManager.CurSkyGlow: " + Find.CurrentMap.skyManager.CurSkyGlow);
                    }
                    if (DebugViewSettings.writePathCosts)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("Perceived path cost: " + Find.CurrentMap.pathGrid.PerceivedPathCostAt(intVec));
                        stringBuilder.AppendLine("Real path cost: " + Find.CurrentMap.pathGrid.CalculatedCostAt(intVec, false, IntVec3.Invalid));
                    }
                    if (DebugViewSettings.writeFertility)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("\nFertility: " + Find.CurrentMap.fertilityGrid.FertilityAt(intVec).ToString("##0.00"));
                    }
                    if (DebugViewSettings.writeLinkFlags)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine("\nLinkFlags: ");
                        IEnumerator enumerator11 = Enum.GetValues(typeof(LinkFlags)).GetEnumerator();
                        try
                        {
                            while (enumerator11.MoveNext())
                            {
                                object obj = enumerator11.Current;
                                if ((Find.CurrentMap.linkGrid.LinkFlagsAt(intVec) & (LinkFlags)obj) != LinkFlags.None)
                                {
                                    stringBuilder.Append(" " + obj);
                                }
                            }
                        }
                        finally
                        {
                            IDisposable disposable;
                            if ((disposable = (enumerator11 as IDisposable)) != null)
                            {
                                disposable.Dispose();
                            }
                        }
                    }
                    if (DebugViewSettings.writeSkyManager)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.AppendLine(Find.CurrentMap.skyManager.DebugString());
                    }
                    if (DebugViewSettings.writeCover)
                    {
                        stringBuilder.AppendLine("---");
                        stringBuilder.Append("Cover: ");
                        Thing thing5 = Find.CurrentMap.coverGrid[intVec];
                        if (thing5 == null)
                        {
                            stringBuilder.AppendLine("null");
                        }
                        else
                        {
                            stringBuilder.AppendLine(thing5.ToString());
                        }
                    }
                    if (DebugViewSettings.drawPower)
                    {
                        stringBuilder.AppendLine("---");
                        foreach (Thing thing6 in Find.CurrentMap.thingGrid.ThingsAt(intVec))
                        {
                            ThingWithComps thingWithComps = thing6 as ThingWithComps;
                            if (thingWithComps != null && thingWithComps.GetComp <CompPowerTrader>() != null)
                            {
                                stringBuilder.AppendLine(" " + thingWithComps.GetComp <CompPowerTrader>().DebugString);
                            }
                        }
                        PowerNet powerNet = Find.CurrentMap.powerNetGrid.TransmittedPowerNetAt(intVec);
                        if (powerNet != null)
                        {
                            stringBuilder.AppendLine("" + powerNet.DebugString());
                        }
                        else
                        {
                            stringBuilder.AppendLine("(no PowerNet here)");
                        }
                    }
                    if (DebugViewSettings.drawPreyInfo)
                    {
                        Pawn pawn5 = Find.Selector.SingleSelectedThing as Pawn;
                        if (pawn5 != null)
                        {
                            List <Thing> thingList = intVec.GetThingList(Find.CurrentMap);
                            for (int j = 0; j < thingList.Count; j++)
                            {
                                Pawn pawn6 = thingList[j] as Pawn;
                                if (pawn6 != null)
                                {
                                    stringBuilder.AppendLine("---");
                                    if (FoodUtility.IsAcceptablePreyFor(pawn5, pawn6))
                                    {
                                        stringBuilder.AppendLine("Prey score: " + FoodUtility.GetPreyScoreFor(pawn5, pawn6));
                                    }
                                    else
                                    {
                                        stringBuilder.AppendLine("Prey score: None");
                                    }
                                    break;
                                }
                            }
                        }
                    }
                }
            }
            return(stringBuilder.ToString());
        }