Beispiel #1
0
        private void Symbols_Btn_Click(object sender, EventArgs e)
        {
            if (Mode_Box.Text == "Multi-Press")
            {
                AsterixButtonPress++;
                OneButtonPress   = -1;
                TwoButtonPress   = -1;
                ThreeButtonPress = -1;
                FourButtonPress  = -1;
                FiveButtonPress  = -1;
                SixButtonPress   = -1;
                SevenButtonPress = -1;
                EightButtonPress = -1;
                NineButtonPress  = -1;
                HashButtonPress  = -1;

                switch (AsterixButtonPress)
                {
                case 0:
                    WordBuilder.AppendText(Asterix_ListBox.Items[AsterixButtonPress].ToString());
                    break;

                case 1:
                    WordBuilder.AppendText(Asterix_ListBox.Items[AsterixButtonPress].ToString());
                    break;

                case 2:
                    WordBuilder.AppendText(Asterix_ListBox.Items[AsterixButtonPress].ToString());
                    AsterixButtonPress = -1;
                    break;
                }
            }
        }
Beispiel #2
0
        private void One_Btn_Click_1(object sender, EventArgs e)
        {
            KeySequence_TextBox.AppendText("1".ToString());
            //If the text box has the writing "Multi-Press" inside, then execute the code.
            if (Mode_Box.Text == "Multi-Press")
            {   //Increments the value of the variable by 1 everytime the button is clicked.
                OneButtonPress++;
                TwoButtonPress     = -1;
                ThreeButtonPress   = -1;
                FourButtonPress    = -1;
                FiveButtonPress    = -1;
                SixButtonPress     = -1;
                SevenButtonPress   = -1;
                EightButtonPress   = -1;
                NineButtonPress    = -1;
                HashButtonPress    = -1;
                AsterixButtonPress = -1;
                //Switch case for the variable OneButtonPress
                switch (OneButtonPress)
                {
                case 0:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());     //If the number is zero, then execute this.
                    break;

                case 1:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 2:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 3:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 4:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 5:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 6:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 7:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    break;

                case 8:
                    WordBuilder.AppendText(One_ListBox.Items[OneButtonPress].ToString());
                    //I revert the value inside the variable to -1 so it will cycle through the switch case.
                    OneButtonPress = -1;
                    break;
                }
            }
        }
Beispiel #3
0
        private void Three_Btn_Click_1(object sender, EventArgs e)
        {
            KeySequence_TextBox.AppendText("3".ToString());

            if (Mode_Box.Text == "Multi-Press")
            {
                ThreeButtonPress++;
                OneButtonPress     = -1;
                TwoButtonPress     = -1;
                FourButtonPress    = -1;
                FiveButtonPress    = -1;
                SixButtonPress     = -1;
                SevenButtonPress   = -1;
                EightButtonPress   = -1;
                NineButtonPress    = -1;
                HashButtonPress    = -1;
                AsterixButtonPress = -1;

                switch (ThreeButtonPress)
                {
                case 0:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 1:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 2:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 3:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 4:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 5:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 6:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 7:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    break;

                case 8:
                    WordBuilder.AppendText(Three_ListBox.Items[ThreeButtonPress].ToString());
                    ThreeButtonPress = -1;
                    break;
                }
            }
        }