Beispiel #1
0
 public void AddNewUpgrade(WoodcutterUpgrade _upgrade)
 {
     respawnReductionTime += _upgrade.respawnReductionTime;
     numberIncrease       += _upgrade.numberIncrease;
     speedIncrease        -= _upgrade.speedIncrease;
     instantRespawnChance += _upgrade.instantRespawnChance;
 }
Beispiel #2
0
 public WoodcutterUpgrade(WoodcutterUpgrade _from) : base(_from)
 {
 }