// 16Apr2013-10:11UTC chinajade
        public static bool IsSharedWorldResource(WoWObject wowObject)
        {
            bool isSharedResource = false;
            var  wowGameObject    = wowObject.ToGameObject();
            var  wowUnit          = wowObject as WoWUnit;

            isSharedResource |= (wowGameObject != null) && s_sharedGameObjectTypes.Contains(wowGameObject.SubType);
            isSharedResource |= (wowUnit != null) && !wowUnit.TaggedByOther;
            isSharedResource |= (wowUnit != null) && !wowUnit.IsHostile &&
                                (wowUnit.IsAnyTrainer ||
                                 wowUnit.IsAnyVendor ||
                                 wowUnit.IsAuctioneer ||
                                 wowUnit.IsBanker ||
                                 wowUnit.IsFlightMaster ||
                                 wowUnit.IsGuildBanker ||
                                 wowUnit.IsInnkeeper ||
                                 wowUnit.IsQuestGiver ||
                                 wowUnit.IsStableMaster ||
                                 wowUnit.CanGossip
                                );

            return(isSharedResource);
        }
Beispiel #2
0
        // 16Apr2013-10:11UTC chinajade
        public bool IsSharedWorldResource(WoWObject wowObject)
        {
            bool isSharedResource = false;
            var  wowGameObject    = wowObject.ToGameObject();
            var  wowUnit          = wowObject.ToUnit();

            isSharedResource |= (wowGameObject != null) && _sharedGameObjectTypes.Contains(wowGameObject.SubType);
            isSharedResource |= (wowUnit != null) && wowUnit.TappedByAllThreatLists;
            isSharedResource |= (wowUnit != null) && !wowUnit.IsHostile &&
                                (wowUnit.IsAnyTrainer ||
                                 wowUnit.IsAnyVendor ||
                                 wowUnit.IsAuctioneer ||
                                 wowUnit.IsBanker ||
                                 wowUnit.IsFlightMaster ||
                                 wowUnit.IsGuard ||
                                 wowUnit.IsGuildBanker ||
                                 wowUnit.IsInnkeeper ||
                                 wowUnit.IsQuestGiver ||
                                 wowUnit.IsStableMaster
                                );

            return(isSharedResource);
        }
Beispiel #3
0
        // 16Apr2013-10:11UTC chinajade
        public bool IsSharedWorldResource(WoWObject wowObject)
        {
            bool isSharedResource = false;
            var wowGameObject = wowObject.ToGameObject();
            var wowUnit = wowObject.ToUnit();

            isSharedResource |= (wowGameObject != null) && _sharedGameObjectTypes.Contains(wowGameObject.SubType);
            isSharedResource |= (wowUnit != null) && wowUnit.TappedByAllThreatLists;
            isSharedResource |= (wowUnit != null) && !wowUnit.IsHostile
                                && (wowUnit.IsAnyTrainer
                                    || wowUnit.IsAnyVendor
                                    || wowUnit.IsAuctioneer
                                    || wowUnit.IsBanker
                                    || wowUnit.IsFlightMaster
                                    || wowUnit.IsGuard
                                    || wowUnit.IsGuildBanker
                                    || wowUnit.IsInnkeeper
                                    || wowUnit.IsQuestGiver
                                    || wowUnit.IsStableMaster
                                   );
            
            return isSharedResource;
        }
 public override void UpdateReference(WoWObject obj)
 {
     base.UpdateReference(obj);
     RefWoWGameObject = obj.ToGameObject();
 }