private static Vendor FindNearestVendor(Vendor.VendorType vendorType)
        {
            var results = new List <Vendor>();

            WoWPoint loc = StyxWoW.Me.Location;

            using (SQLiteDataReader reader = GetSqliteDataReader(SqlCmd_NearestVendor, StyxWoW.Me.MapId, (uint)vendorType.AsNpcFlag(), loc.X, loc.Y, loc.Z))
            {
                while (reader.Read())
                {
                    Vendor result    = GetVendor(reader, vendorType);
                    var    factionId = (uint)reader.GetInt32(reader.GetOrdinal("faction"));
                    if (StyxWoW.Me.FactionTemplate.GetReactionTowards(WoWFactionTemplate.FromId(factionId)) >= WoWUnitReaction.Neutral && !VendorBlacklist.Contains(result.Entry) &&
                        Navigator.CanNavigateFully(loc, result.Location))
                    {
                        results.Add(result);
                        if (results.Count >= 5)
                        {
                            break;
                        }
                    }
                }
            }
            return(results.Any() ? results.OrderBy(r => r.Location.DistanceSqr(loc)).FirstOrDefault() : null);
        }
        private static Mailbox FindNearestMailbox()
        {
            var results = new List <Mailbox>();

            WoWPoint loc = StyxWoW.Me.Location;

            using (SQLiteDataReader reader = GetSqliteDataReader(SqlCmd_NearestMailbox, StyxWoW.Me.MapId, loc.X, loc.Y, loc.Z))
            {
                while (reader.Read())
                {
                    Mailbox result          = GetMailbox(reader);
                    var     factionId       = (uint)reader.GetInt32(reader.GetOrdinal("faction"));
                    var     factionTemplate = WoWFactionTemplate.FromId(factionId);
                    if ((factionTemplate == null || StyxWoW.Me.FactionTemplate.GetReactionTowards(factionTemplate) >= WoWUnitReaction.Neutral) && Navigator.CanNavigateFully(loc, result.Location))
                    {
                        results.Add(result);
                        if (results.Count >= 5)
                        {
                            break;
                        }
                    }
                }
            }
            return(results.Any() ? results.OrderBy(r => r.Location.DistanceSqr(loc)).FirstOrDefault() : null);
        }
Beispiel #3
0
        public static HashSet <uint> GetFactionsByReaction(WoWFactionTemplate faction, ReactionType reaction)
        {
            var f = new HashSet <uint>();

            if (faction.Record.FactionId == 0)
            {
                return(f);
            }
            switch (reaction)
            {
            case ReactionType.Neutral:
                for (uint i = 1; i < 2400; i++)
                {
                    var c = WoWFactionTemplate.FromId(i);
                    if (c != null && c.Record.FactionId != 0 &&
                        c.GetReactionTowards(faction) == Reaction.Neutral)
                    {
                        f.Add(c.Id);
                    }
                }
                break;

            case ReactionType.Friendly:
                for (uint i = 1; i < 2400; i++)
                {
                    var c = WoWFactionTemplate.FromId(i);
                    if (c != null && c.Record.FactionId != 0 &&
                        c.GetReactionTowards(faction) >= Reaction.Neutral)
                    {
                        f.Add(c.Id);
                    }
                }
                break;

            case ReactionType.Hostile:
                for (uint i = 1; i < 2400; i++)
                {
                    var c = WoWFactionTemplate.FromId(i);
                    if (c != null && c.Record.FactionId != 0 &&
                        c.GetReactionTowards(faction) <= Reaction.Neutral)
                    {
                        f.Add(c.Id);
                    }
                }
                break;

            case ReactionType.None:
                return(f);

            default:
                return(f);
            }
            return(f);
        }
Beispiel #4
0
 /// <summary>
 /// Return data by filtering
 /// </summary>
 public static List <creature> Get(CreatureFilter filter)
 {
     using (var db = Access.Linq())
     {
         if (filter == null)
         {
             return(new List <creature>());
         }
         int m        = Utilities.Other.EnumToBitmask(filter.NpcFlags.Flags ?? new List <UnitNPCFlags>());
         var creature = from c in db.creature
                        select c;
         var creature_template = from ct in db.creature_template
                                 select new creature_template
         {
             entry         = ct.entry,
             name          = ct.name,
             minlevel      = ct.minlevel,
             maxlevel      = ct.maxlevel,
             mingold       = ct.mingold,
             maxgold       = ct.maxgold,
             rank          = ct.rank,
             faction       = ct.faction,
             npcflag       = ct.npcflag,
             lootid        = ct.lootid,
             trainer_class = ct.trainer_class,
             subname       = ct.subname,
         };
         var creature_loot_template = from clt in db.creature_loot_template
                                      select new creature_loot_template
         {
             Entry     = clt.Entry,
             Item      = clt.Item,
             Reference = clt.Reference,
             Chance    = clt.Chance,
             MaxCount  = clt.MaxCount,
         };
         var reference_loot_template = from rlt in db.reference_loot_template
                                       select new reference_loot_template
         {
             Entry     = rlt.Entry,
             Item      = rlt.Item,
             Reference = rlt.Reference,
         };
         var npc_vendor = from nv in db.npc_vendor
                          select new npc_vendor
         {
             entry = nv.entry,
             item  = nv.item
         };
         if (filter.ContinentId != ContinentId.None)
         {
             creature = creature.Where(c => c.map == (int)filter.ContinentId);
         }
         if (!string.IsNullOrWhiteSpace(filter.Name))
         {
             var s = filter.Name.ToLower();
             creature_template = creature_template.Where(ct => ct.name.ToLower().Contains(s));
         }
         if (filter.Ids != null && filter.Ids.Any())
         {
             creature = creature.Where(c => filter.Ids.Contains(c.id));
         }
         if (filter.ExcludeIds != null && filter.ExcludeIds.Any())
         {
             creature = creature.Where(c => !filter.ExcludeIds.Contains(c.id));
         }
         if (filter.Range.Distance != int.MaxValue && filter.Range.From != null)
         {
             creature = creature.Where(c => Math.Sqrt(Math.Pow(filter.Range.From.X - c.position_x, 2f) +
                                                      Math.Pow(filter.Range.From.Y - c.position_y, 2f) +
                                                      Math.Pow(filter.Range.From.Z - c.position_z, 2f)) <= filter.Range.Distance);
         }
         if (filter.HasItems.Ids.Any())
         {
             if (filter.HasItems.Contains == ContainedIn.Loot)
             {
                 creature_template =
                     (from ct in creature_template
                      join clt in creature_loot_template.Where(i => filter.HasItems.Ids.Contains(i.Item)) on ct.lootid
                      equals clt.Entry
                      select ct).Union(from ct in creature_template
                                       join clt in creature_loot_template.Where(i => i.Item == i.Reference) on ct.lootid equals clt
                                       .Entry
                                       join rlt in reference_loot_template.Where(i => filter.HasItems.Ids.Contains(i.Item)) on clt
                                       .Reference equals rlt.Entry
                                       select ct);
             }
             else if (filter.HasItems.Contains == ContainedIn.Merchant)
             {
                 creature_template =
                     from ct in creature_template
                     join nv in npc_vendor.Where(i => filter.HasItems.Ids.Contains(i.item)) on ct.entry equals nv.entry
                     select ct;
             }
         }
         if (filter.Trainer != Train.All)
         {
             var s = (int)filter.Trainer;
             if (s < 20)
             {
                 creature_template =
                     from ct in creature_template
                     where ct.trainer_class == s
                     select ct;
             }
             else if (s > 20)
             {
                 var t = filter.Trainer.ToString().Replace("Primary_", "").Replace("Secondary_", "") + " T";
                 creature_template =
                     from ct in creature_template
                     where ct.subname.Contains(t)
                     select ct;
             }
         }
         if (filter.Faction.Id != 0 && filter.Faction.Reaction != ReactionType.None)
         {
             var f = Utilities.Other.GetFactionsByReaction(WoWFactionTemplate.FromId(filter.Faction.Id), filter.Faction.Reaction);
             creature_template =
                 from ct in creature_template
                 where f.Contains(ct.faction)
                 select ct;
         }
         creature =
             from c in creature
             join ct in creature_template on c.id equals ct.entry
             where ct.minlevel >= filter.MinLevel &&
             ct.maxlevel <= filter.MaxLevel
             &&
             (
                 filter.NpcFlags.Mode == Operator.And && (ct.npcflag & m) == m
                 ||
                 filter.NpcFlags.Mode == Operator.Or && (ct.npcflag & m) != 0
                 ||
                 filter.NpcFlags.Mode == Operator.Equal && ct.npcflag == m
             )
             select new creature
         {
             id              = c.id,
             map             = c.map,
             zoneId          = c.zoneId,
             areaId          = c.areaId,
             modelid         = c.modelid,
             position_x      = c.position_x,
             position_y      = c.position_y,
             position_z      = c.position_z,
             orientation     = c.orientation,
             spawntimesecs   = c.spawntimesecs,
             spawndist       = c.spawndist,
             currentwaypoint = c.currentwaypoint,
             curhealth       = c.curhealth,
             curmana         = c.curmana,
             MovementType    = c.MovementType,
             npcflag         = c.npcflag,
             unit_flags      = c.unit_flags,
             Name            = ct.name,
             MinLevel        = ct.minlevel,
             MaxLevel        = ct.maxlevel,
             MinGold         = ct.mingold,
             MaxGold         = ct.maxgold,
             Position        = new Vector3(c.position_x, c.position_y, c.position_z, "DbCreature"),
             Rank            = (UnitClassification)ct.rank,
             Faction         = WoWFactionTemplate.FromId(ct.faction),
             NpcFlags        = ct.npcflag,
         };
         //Logging.Write("query: \n"+ creature);
         creature = creature.OrderBy(c =>
                                     Math.Sqrt(Math.Pow(filter.Range.From.X - c.position_x, 2f) +
                                               Math.Pow(filter.Range.From.Y - c.position_y, 2f) +
                                               Math.Pow(filter.Range.From.Z - c.position_z, 2f))
                                     );
         return(creature.ToList());
     }
 }