Beispiel #1
0
 void IWires.RegisterWires(WiresComponent.WiresBuilder builder)
 {
     builder.CreateWire(ParticleAcceleratorControlBoxWires.Toggle);
     builder.CreateWire(ParticleAcceleratorControlBoxWires.Strength);
     builder.CreateWire(ParticleAcceleratorControlBoxWires.Interface);
     builder.CreateWire(ParticleAcceleratorControlBoxWires.Limiter);
     builder.CreateWire(ParticleAcceleratorControlBoxWires.Nothing);
 }
 public void RegisterWires(WiresComponent.WiresBuilder builder)
 {
     builder.CreateWire(Wires.Overflow);
     builder.CreateWire(Wires.PlayerInvincible);
     builder.CreateWire(Wires.EnemyInvincible);
     builder.CreateWire(4);
     builder.CreateWire(5);
     builder.CreateWire(6);
     IndicatorUpdate();
 }
 void IWires.RegisterWires(WiresComponent.WiresBuilder builder)
 {
     builder.CreateWire(Wires.Shoot);
 }
 public void RegisterWires(WiresComponent.WiresBuilder builder)
 {
     builder.CreateWire(Wires.Limiter);
 }