Beispiel #1
0
        private bool Subscribe(SubscriptionItem item, HttpTargetSite target)
        {
            bool            ok          = false;
            WireData        data        = null;
            BaseServiceNode serviceNode = _service.Children
                                          .Where((IIotNode node) => string.Equals(node.Id, item.Node, StringComparison.OrdinalIgnoreCase)).FirstOrDefault()
                                          as BaseServiceNode;

            if (serviceNode != null)
            {
                if (string.IsNullOrEmpty(item.Data))
                {
                    serviceNode.Subscribe(target);
                    ok = true;
                }
                else
                {
                    data = serviceNode.GetData <WireData>(item.Data);
                    if (data != null)
                    {
                        data.Subscribe(target);
                        ok = true;
                    }
                }
            }
            return(ok);
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            var wireData = new WireData <Round>();

            string file1 = @"c:\temp\losses_small_better";
            string file2 = @"c:\temp\losses_small_better";

            var joiner  = new LossJoiner();
            var limiter = new LossLimiter();

            List <Round> roundsFromSource1 = wireData.ReadAll(file1);

            joiner.AddData(roundsFromSource1);

            List <Round> roundsFromSource2 = wireData.ReadAll(file2);

            joiner.AddData(roundsFromSource2);

            var allRounds = joiner.GetRounds();

            var limitedRounds = limiter.Limit(allRounds, 30000);

            var average = RiskMeasures.Average(limitedRounds);
            var maxLoss = RiskMeasures.MaxLoss(limitedRounds);
            var tvar10  = RiskMeasures.TailValueAtRisk(limitedRounds, 0.9);


            Console.WriteLine($"Average: {average}");
            Console.WriteLine($"maxLoss: {maxLoss}");
            Console.WriteLine($"tvar10: {tvar10}");

            Console.ReadKey();
        }
        private WireControl BuildWire(WireData wireData)
        {
            var output = FindOutputControl(wireData.Source.Id);
            var input  = FindInputControl(wireData.Target.Id);

            output.IsConnected = true;
            input.IsConnected  = true;

            return(new WireControl(this, input, output));
        }
Beispiel #4
0
        private void AddWire(WireData wireData)
        {
            var output = FindOutputControl(wireData.Source.Id);
            var input  = FindInputControl(wireData.Target.Id);

            var wire = new WireControl(this, input, output);

            input.Wires.Add(wire);
            output.Wires.Add(wire);
            Wires.Add(wire);
            input.IsConnected  = true;
            output.IsConnected = true;
            Controls.Add(wire);
        }
Beispiel #5
0
    public override ObjectData Save(ObjectData dataToUse)
    {
        WireData data = (WireData)base.Save(dataToUse);

        //Convert the references into something serializable
        data.output = new List <SerializableVector3>();
        for (int i = 0; i < output.Count; i++)
        {
            if (output[i] != null)
            {
                data.output.Add(output[i].transform.position);
            }
        }

        return(data);
    }
Beispiel #6
0
    public override void Load(ObjectData dataToUse)
    {
        base.Load(dataToUse);
        WireData data = (WireData)dataToUse;

        //Grab the references from their positions
        output = new List <Electronic>();
        for (int i = 0; i < data.output.Count; i++)
        {
            Vector3Int pos = Vector3Int.FloorToInt(data.output[i]) - GameManager.manager.tileManager.worldOrigin;

            if (GameManager.manager.tileManager.utilityObjects[pos.x, pos.y] != null)
            {
                output.Add(GameManager.manager.tileManager.utilityObjects[pos.x, pos.y].GetComponent <Electronic>());
            }
            else if (GameManager.manager.tileManager.objects[pos.x, pos.y] != null)
            {
                output.Add(GameManager.manager.tileManager.objects[pos.x, pos.y].GetComponent <Electronic>());
            }
        }
    }
Beispiel #7
0
        public void Generate()
        {
            LossSimulator lossSimulator = new LossSimulator();
            var           fileName      = @"c:\temp\losses_small_all";
            var           fileName2     = @"c:\temp\losses_large_all";

            var losses  = lossSimulator.GenerateStatic(20000, 100);
            var losses2 = lossSimulator.GenerateStatic(100000, 100);

            var betterLosses = lossSimulator.GenerateRandom(1000000, 1000);

            var protobufData = new ProtobufData <Trial>();
            var wireData     = new WireData <Trial>();

            //wireData.WriteAll(betterLosses.ToList(), @"c:\temp\losses_small_better", Console.WriteLine);
            protobufData.WriteStreamedData(@"c:\temp\losses_large_streamed", betterLosses, Console.WriteLine);
            wireData.WriteStreamedData(@"c:\temp\losses_large_streamed", betterLosses, Console.WriteLine);

            //protobufData.WriteAll(losses.ToList(), fileName, Console.WriteLine);
            //protobufData.WriteAll(losses2.ToList(), fileName2, Console.WriteLine);
            //wireData.WriteAll(losses.ToList(), fileName, Console.WriteLine);
            //wireData.WriteAll(losses2.ToList(), fileName2, Console.WriteLine);

            List <Trial> r  = protobufData.ReadAll(fileName);
            List <Trial> r2 = protobufData.ReadAll(fileName2);

            List <Trial> r3 = wireData.ReadAll(fileName);
            List <Trial> r4 = wireData.ReadAll(fileName2);


            //int roundCount = protobufData.WriteStreamedData(fileName + ".pb", losses, Console.WriteLine);
            //int roundCount2 = wireData.WriteStreamedData(fileName + ".wir", losses, Console.WriteLine);

            // IEnumerable<Trial> allData = wireData.GetStreamedData(fileName + ".wir", roundCount2);
            //IEnumerable<Trial> allData2 = protobufData.GetStreamedData(fileName + ".pb", roundCount);
        }
Beispiel #8
0
 void drawLine()
 {
     wire       = Instantiate(wirePre, start.transform);
     wireScript = wire.GetComponent <WireData>();
     wireScript.wireConnect(start, end);
 }
Beispiel #9
0
        private PartData ParsePartData(Transform trans, PartUnit partUnit, string customValue)
        {
            PartData partData;

            switch (partUnit.type)
            {
            case PartType.Bone:
            {
                var data = new BoneData();
                for (int i = 0; i < trans.childCount; i++)
                {
                    var t = trans.GetChild(i);
                    if (!t.name.StartsWith(ModelFBXParser.GroupMark))
                    {
                        continue;
                    }

                    var group = t;
                    for (int j = 0; j < @group.childCount; j++)
                    {
                        var child = @group.GetChild(j);
                        data.num = customValue;
                        var childName = ModelFBXParser.ToLegalName(child.name);
                        data.items.Add(childName);
                    }
                    break;
                }
                partData = data;
                break;
            }

            case PartType.MC:
            {
                var data = new MCData();
                data.type = 1;
                partData  = data;
                break;
            }

            case PartType.Wire:
            {
                var data = new WireData();
                data.num = customValue;
                partData = data;
                break;
            }

            case PartType.Servo:
            {
                var data = new ServoData();
                data.id    = int.Parse(customValue);
                data.type  = 1;
                data.angle = 120;
                partData   = data;
                break;
            }

            case PartType.Motor:
            {
                var data = new MotorData();
                data.id  = int.Parse(customValue);
                partData = data;
                break;
            }

            case PartType.Sensor:
            {
                var data = new SensorData();
                data.id  = int.Parse(customValue);
                partData = data;
                break;
            }

            default:
            {
                partData = new PartData();
                break;
            }
            }

            partData.name               = trans.name;
            partData.source             = partUnit.source;
            partData.transform          = new DTransform();
            partData.transform.position = trans.localPosition;
            partData.transform.angle    = trans.localEulerAngles;
            partData.transform.scale    = GetScale(trans, partData.partType);
            partData.parent             = GetParentName(trans);

            return(partData);
        }